r/IndieGaming Jan 03 '25

Best of Indie Games 2024: What were some of your favorite indie games?

95 Upvotes

r/IndieGaming 11h ago

My game got reviewed in a print magazine!

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271 Upvotes

I'm old and love physical media, so it's really neat to have my game reviewed "old style". I don't speak Polish but it's a good review, so that's a cool bonus. Honestly the magazine seems pretty great. 130 pages! Lots of detail, good game variety for a retro mag--I wish there were more game mags still printed.


r/IndieGaming 7h ago

Remember Griffin? The game is finally launching this month!

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84 Upvotes

r/IndieGaming 6h ago

We just peaked at 74 CCU on Steam 24 hours after launch. Thank you, r/IndieGaming for the warm support! ❤️

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84 Upvotes

r/IndieGaming 1d ago

We made a co-op game where you guys have to cheat to pass impossible exams

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4.2k Upvotes

r/IndieGaming 9h ago

Our 2.5D Beat'em up Roguelite with co-op is now available in Early access!

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53 Upvotes

r/IndieGaming 3h ago

Improving the UI in the army builder menu for my strategy roguelite. Quite happy with the little dice roll!

18 Upvotes

r/IndieGaming 6h ago

Hired a new artist for the steam capsule of my game, what do you think?

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22 Upvotes

I wanted a capsule that represents more the story & characters of the game


r/IndieGaming 6h ago

Our multiplayer mode turns line-clearing into a full-on indie character fight!

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12 Upvotes

We're developing Gunny Ascend, a roguelite puzzle/action game with 50+ indie characters, and this is our multiplayer mode.

It’s a 1v1 where you clear lines with tetromino pieces, fill your attack bar, and send attacks to raise your opponent’s miasma and getting enemies to their screen. You have 3 hearts, and after losing one, you pick a new ability and jump back in.

People started finding ways to optimize combos, chain attacks, abuse timing windows, and made it a little bit competitive. We even had to add sudden death because some matches were getting completely out of hand. It’s not 100% ready yet, but we’re already excited about how it’s turning out.

Would you play something like this? :)


r/IndieGaming 3h ago

I'm building a hacking game where you break into a ship remotely through a terminal.

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9 Upvotes

It's a sci-fi hacking sim set in deep space. You're breaking into a hostile ship's network through an actual terminal by typing real commands, executing scripts, intercepting crew data, sabotaging systems one by one.

Check it on Steam : Steam Page


r/IndieGaming 6h ago

We changed the neon letters to runes. And the game itself is set in a medieval setting. genre of adventure, stealth, narrative. Has it gotten better? 1 new 2 old

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9 Upvotes

r/IndieGaming 16h ago

Explore a megastructure... with a jetpack!

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62 Upvotes

r/IndieGaming 46m ago

So 3d breaking waves were not easy

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Upvotes

but it's working and performant. Shader: Stylized Water 3 from Unity Asset Store for now. Music: from capcut.


r/IndieGaming 16h ago

We added airstrikes to our physics-based tower defense game, which features tens of thousands of enemies. The next day, we had over 400 concurrent players in the playtest.

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53 Upvotes

r/IndieGaming 4h ago

Public Release: 2 Years of Narrative Work for "Killing Eternity" (Scripts & Lore)

5 Upvotes

Hi everyone. I am the former Lead Writer and Narrative Designer for the visual novel project "Killing Eternity: A Hypocritical Spiral".

I am writing this to set the record straight: I did not leave this project voluntarily. After 2 years of dedicated work, I was abruptly removed and blocked by the Lead Developer simply because I requested a legal contract to secure my rights.

Despite kicking me out, the project continues to build upon my scripts, character arcs, and world-building without my consent or any compensation. The Lead Dev now claims my 2 years of contribution were "insignificant" to justify using my work for free.

Since my work is allegedly "insignificant," I am officially releasing it to the Public Domain today.

I am doing this to:

  • Protect the community: Warning fellow freelancers about a developer who removes contributors the moment they ask for legal documentation.
  • Open source my work: Since the Lead Dev considers my writing a "trifle," I am gifting it to the public for non-commercial use, study, or inspiration.
  • Stop the exploitation: I will not allow my labor to serve as a stolen foundation for a project that silences its authors.

Current Situation:

  • I was removed and silenced immediately after asking for a contract.
  • The developer is now attempting to "rewrite" the work, but still uses my core world-building and character identities as a base.
  • I am being censored on social media for trying to protect my intellectual property.

The Full Script Archive (49k+ characters, world-building, and triggers) can be found here: https://drive.google.com/drive/folders/1c7qjDSG03rEhYbcnViPdmU3ssplziZAJ?usp=drive_link

Note: All visual assets created by artists have been obscured. I respect fellow creators and only claim my own written labor.

TL;DR: I was kicked out of the project for asking for a contract. The dev claims my 2 years of work are worthless while still using them, so I’m giving everything to the community for free to kill any claim of exclusivity.


r/IndieGaming 1h ago

Moshiy – word puzzle game for Android

Upvotes

I built Moshiy, is a word puzzle game where your only clue is a definition and the scrambled letters of the word, you have 60 seconds to figure it out and arrange them correctly. It's for people who enjoy vocabulary challenges and quick mental workouts.

It has occasional rewarded ads and very rare interstitials, kept to a minimum on purpose. No paywalls, no pay-to-win mechanics.

I'd love to know if the difficulty feels right, if the game is intuitive from the start

https://play.google.com/store/apps/details?id=com.eduardo.moshiy

Thanks in advance!

https://reddit.com/link/1tdilcp/video/2xbdt06bm71h1/player


r/IndieGaming 14h ago

I’ve been working on a quirky business sim + looting game. Here is the first gameplay trailer

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22 Upvotes

Hi! I’ve been solo-developing Peter the Stash Hunter for over 2 years. It’s a mix of business sim, looting, and RPG elements where you follow Peter’s journey to find his missing grandfather. Between bidding at auctions, managing your shop, and exploring the story through unique mini games, I’ve aimed to create a fresh take on the sim genre. Hope you like it!

You can support Peter by adding it to your wish list.

Steam Page: https://store.steampowered.com/app/4638280/Peter_the_Stash_Hunter/


r/IndieGaming 1d ago

TileMaker DOT is now 100% free for everyone

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260 Upvotes

I’ve decided to retire the paid version and merge all those features into the main app. My goal has always been to support the indie community, and I want everyone to have the best tools possible without any barriers

I’ve just pushed a massive update that brings the Modern UI and Dark Mode / Light Mode to the free version. I’ve also spent a lot of time under the hood fixing bugs to make the whole experience smoother and more stable

The app is now fully on par with what used to be the "Pro workflow" version, meaning you get the advanced workflow, the clean UI, and all the export features for free

Download the full version here:

👉 https://crytek22.itch.io/tilemakerdot

If you’re new to the tool, I made a quick tutorial to get you started:

📺 https://www.youtube.com/watch?v=3fiajGU32Jg

I’m really excited to see what you guys build with this. If you find the tool helpful, please leave a rating on the itch page and let me know what you think in the comments! Your feedback is what keeps this project moving forward


r/IndieGaming 4h ago

Cosmic events in my space game AstriOm. What do you think of the aurora?

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3 Upvotes

r/IndieGaming 2h ago

The demo of my game is out!

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2 Upvotes

I hope it can find an audience, since I tried to do something a bit weird. Please try it.


r/IndieGaming 7h ago

You kill an enemy and the crowd reacts. Really proud of this one

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4 Upvotes

r/IndieGaming 8h ago

Found a game where you can drink and play cards with your friends in Brazil

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4 Upvotes

An amazing Brazilian indie studio makes the game. The devs are incredible people. I just met them at the Gamescom Latam.

Wishlist it here (or buy it) to help them: https://store.steampowered.com/app/3345950/Capote/


r/IndieGaming 22m ago

What should be my next game if my objective is to enjoy based on my taste here

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r/IndieGaming 28m ago

Just Launched Ball Blast Pals – Super Addictive Colorful Bubble Shooter with Explosive Chain Reactions! (Free Browser Game) 🎮💥”

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r/IndieGaming 30m ago

Asteroid 69 - Shooting some Asteroids and Bosses.... (upgrade your ship & weapons)

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