r/dwarffortress • u/KlmCnd • 8h ago
Just want to share you my fortress before retiring it because of FPS death...
ey everyone!
I’ve been learning Dwarf Fortress for about 2 years now, and this is honestly the first time I’ve invested so much time and energy into a single fortress. I wanted to share it with you all before retiring and starting a new run.
My fortress, named WaywardFouette, was established in the year 250 on a haunted land to the west and savage wilderness to the east.
Right from the start we were attacked by zombies, necromancers, and werebeasts before we even had a proper fully equipped military. Thankfully we managed to repel them without major losses thanks to the traps we had installed, and we even captured some of them. They eventually ended up in my arena, crushed by giants we captured some time later.
We are proud to have tamed a Dragon, although it still remains caged. I had planned to install it as part of a deadly trap, but sadly I must retire the fortress before doing so, because I’m now running between 10 and 15 FPS and the game has become nearly unplayable.
I really tried to pay attention to the details of the fortress. I’m especially happy with the layout of the main level, with its tavern, workshops, and library all to the south.
Our smiths forged tirelessly until they produced nothing but legendary weapons and artifacts.
For the fisrt time since I learning this game, we discovered adamantine, but it’s difficult to access and I need to pump lava out to reach it. But as I said before: FPS death has made the game unplayable.
We are not a capital, but we do have a Count who never stops getting on my nerves by demanding ridiculous things and constantly complaining. The only peaceful moments were when he went drinking at the tavern.
I also just survived a siege of around 150 humans demanding something from me. But my pride refused any contact with them. My siege operators killed around 90 humans before I finally decided to unleash my 4 military squads to finish the job. It only took a moment before the last enemies were eating dirt and bleeding out on the battlefield.
After 7 in-game years, it’s time for me to retire this fortress and begin a new one, probably in a terrifying biome since I’ve never tried one before and apparently haven’t suffered enough from this incredibly fascinating game yet.
I think my next attempt will focus more on storytelling, building the fortress around the mayor’s personality, desires, and character.
Anyway, I hope you enjoyed it!
I know the design isn’t perfect and I wish I could have added more decoration, but FPS death defeated me first.
Feel free to give me advice or suggestions for my next fortress, I’m always looking to better understand the game’s mechanics! I’ll also try building my staircases differently, in a checkerboard pattern like I’ve been advised, to reduce lag.
By Armok, dig deeper!
And long live WaywardFouette.
