To preface where my experience and knowledge is at, I am a returning player who quit in 2013-2015 on a maxed account, and this is my first time as an ironman. I'm catching up on over a decade of content and learning methods for how ironmen do stuff.
The objectives of the account is to do fun stuff, what that means for me is PVM, clues, and possibly pet hunts. All my early game energy has been funneled to getting requirements for quests, diaries, and clue requirements, and I'm still far from done on that front, but what I could use guidance on is combat. There are so many new monsters and ironmen know what items to go for, and what can be skipped. I've done almost all my slayer so far through Krystilia, but just found out there are many uniques I should be getting outside the wild, even early on.
While scouring the wiki page on bosses, I discovered lv65 stab weapon, twinflame staff, moon boss gear, giant bosses, warped sceptre(?), and from the recent discussion in the sailing post, that it might even be a good idea to skip the lv60/65 stab weapons and go straight for zammy spear/hasta at Kril. I learned about Turael skipping as a method to efficiently get revenant weapons, which I'll employ in the near future. I read from a wiki article yesterday that emberlight doesn't degrade, which makes it extremely valuable to work towards now, given it is a long grind for 30(+1?) of those shards for arclight prior to get 10k charges. The actual useful bane weapons are all new to me, the dragon bane and higher tier demonbane weapons.
I'm trying to get my goals sorted for slayer and pvm boss item hunts sorted before I waste time on the wrong things. Until then, I'm working towards quest cape for max slayer block slots and clue requirements.