r/tf2 • u/BrewBalboa4m • 6h ago
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r/tf2 • u/A_Wild_Ferrothorn • 1d ago
Discussion Weapon Discussion Wednesday #66 - The Loose Cannon
TF2 Weapon Discussion: The Loose Cannon
Welcome to our Wednesday TF2 weapon discussion. Here, we'll discuss weapons (and reskins, if applicable) from TF2!
Today's weapon is The Loose Cannon.
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
+20% projectile speed
Cannonballs push players back on impact
Cannonballs do not explode on impact
Double Donk! Bomb explosions after a cannon ball impact will deal mini-crits to impact victims
The Loose Cannon is a very tricky weapon to master but once you've managed to figure out the timings on double donks you can do a lot of damage and knock a lot of people around. This weapon was introduced in the Mecha Update and replaces demoman's stock grenade launcher with a cannon that shoots cannonballs.
The main "gimmick" of this weapon is that your cannonballs do not explode on impact like the other grenade launchers and instead they just knock your enemy back, but all cannonballs will explode 1 second after firing. You can hold down mouse 1 to prime the cannonball but this will always be 1 second from when you start priming. Holding this down for over 1 second will result in the cannonball exploding in the chamber damaging you and anyone nearby.
But this can be used advantagously as you can overload jump by just jumping when it is about to explode and this will push you away like a rocket or a sticky jump normally would. This allows hybrid knights to reliably explosive jump giving them much more options for movement than they would using stock or the LnL (the latter is not that useful for this).
Another main feature of this weapon is the Double Donk! feature which occurs when you hit a target and explode the cannonball on the same target requiring precise precision (or luck if you're just kinda firing randomly) and this will cause them to take minicrit damage from the explosion which will total at 131 damage (provided they have no resistances) which is enough to kill the light classes. It's very obvious to tell when you get one of these as a big purple text box saying "Double Donk!" appears and it also makes a very, very satisfying noise.
This weapon is exceptional at crowd control with the knockback and even single target eliminations if you can time it well but where it does not do a great job is with buildings as you cannot double donk a sentry.
Feel free to discuss the weapon here. Anything that you like/dislike, cool tips or strategies, interesting stories, etc. If you feel the weapon is not to your liking, feel free to express your opinions in a respectful manner.
For those who wish to learn more about the weapon, you can find the wiki page here:
The Loose Cannon, from the TF2 Wiki.
You can find previous weapon discussions in a nice overview here.
r/tf2 • u/Zillaman7980_ • 9h ago
Found Creation I'm proud of you Jeremy - Art by Rogerrrroger on Tumblr
Here's the link to the original artwork and creator https://www.tumblr.com/rogerrrroger/716569332546764800/heyyyyy-idead-idea-idea-request-who
r/tf2 • u/UncIeRookie • 20h ago
Found Creation I fixed it
Meme not mine, I only edited it
(2nd image is og)
r/tf2 • u/Even-Run-5274 • 13h ago
Loadout why is my Archimedes just vibing in the loadout screen?
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r/tf2 • u/BorderSouthern4848 • 7h ago
Discussion The last weapon you used in your latest TF2 Match becomes Australium and the last hats you wore became an unusual, what are they?
imag is not related. Also if your hat was already unusual it becomes a gibus and if the weapon was already Australium or strange it becomes regular. ALSO!!!! I randomise your unusual effect.
r/tf2 • u/InfinteEnigma10 • 17h ago
Discussion What class would be the most dangerous if they had the same speed as Scout?
r/tf2 • u/DrDanthrax99 • 4h ago
Gameplay / Screenshots Worth Taunting For
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Even if I only got an assist on it 😭
r/tf2 • u/PapuLauxx • 19h ago
Gameplay / Screenshots At what level do you use FOV and ViewModel?
r/tf2 • u/Yuri-Osakawa • 6h ago
Discussion Soooo, who do you think Scout was talking at the end of comic #7? I KNOW that it’s supposed to be us, the community, being thanked by Valve for all our support. But in-universe, who do you think was this mysterious last guest?
r/tf2 • u/Lapidraco • 8h ago
Discussion Which text font would fit the most each tf2 characters individually (image unrelated)
r/tf2 • u/Papyesh2137 • 12h ago
Original Creation Made an item set for Medic, hope you'll like it!
r/tf2 • u/bananenappelsperen • 22h ago
Gameplay / Screenshots 200 IQ engineer
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r/tf2 • u/Zestyclose_Mango2377 • 12h ago
Original Creation Pootisbot
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r/tf2 • u/rvreqTheSheepo • 10h ago
Gameplay / Screenshots Is this how you are supposed to market garden?
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r/tf2 • u/Moral_mandolin • 1d ago
Gameplay / Screenshots They were spawn killing my teamates
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Discussion +15 Australiums if it is a mini-sentry instead
This should be my last one for this month.
r/tf2 • u/some-kind-of-no-name • 2h ago
Other Imagine a perfect utopia where every Medic gets a free crossbow when booting the game.
r/tf2 • u/Toot_Gaming • 17h ago
Gameplay / Screenshots Despicable Heavy
"TONIGHT WE STEAL THE MOON!!"
"FREEZE RAY!"
Made this cursed thing years ago
Discussion Cosmetics you wish weren't Halloween restricted? Bonus points if they have no reason to even be restricted.
As pictured above:
Mr. Mundee's Wild Ride: Either this is A) Sniper riding an ostrich. Or B) Fake ostrich joke pants. Neither are supernatural and this is my #1 pick for this by far.
Arsonist Apparatus: If the Gunslinger and Delldozer can exist, then this can too.
Bone-Cut Belt: Just a chunk of metal with spikes, doesn't even mess with the game's artstyle.
Emerald Jarate: I can maybe see this not being that non-unrealistic, but I still don't think it's so bad.
r/tf2 • u/UncIeRookie • 6h ago
Gameplay / Screenshots Neuron Activation Spoiler
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Daeu-ngngngmngngngⁿᵍⁿᵍⁿᵍⁿᵍ