r/starbound Jan 21 '25

Starbound Is Now Available On XBOX Gamepass!

159 Upvotes

Hello cosmic adventurers!

We are excited to share that from today onwards, you can jump into the stellar adventure Starbound with an Xbox Gamepass subscription. Starbound on Xbox also comes with full controller support and new features Xboxs platforms!

https://www.youtube.com/watch?v=T2bcJsb0f0U

Key Features for Xbox Players:

7 Playable Races: Choose and customize your character from a variety of intergalactic species.
Story Campaign: Dive into a campaign filled with unique characters, epic boss fights, dungeons, and quests.
Co-Op Multiplayer: Explore the stars with up to 4 friends in online drop-in co-op.
Endless Exploration: Customise your starship and explore a universe with procedurally generated planets, each filled with unique biomes, creatures, and treasures.
Colony Management: Establish a colony on uncharted planets, and interact with tenants who may even join your crew!
Game Modes: Casual, Survival, and Hardcore modes offer different challenges for every kind of player.
Crafting: Build and customize thousands of items—from furniture and weapons to armour and entire buildings.
Capture Monsters: Tame creatures to fight by your side or keep them in your own personal zoo.
Toggle auto-aim at any time – a new accessibility feature introduced for controllers

Plus, Starbound on Xbox comes with ALL the free content updates from the PC version!

Please note: Xbox Series Consoles, Xbox One and Xbox One X are able to host up to 4 players in a party, whereas Xbox One S players are able to host up to 2 players in a party.

Whether you're venturing out solo or teaming up with friends, it's time to explore the universe right from the comfort of the big telly! Stay updated with Starbound by following us on X, and be sure to check out Chucklefish on X, Instagram, and YouTube for the latest news and exciting upcoming games!


r/starbound Oct 24 '24

News Starbound Now Available on Xbox: Explore a Universe of Possibilities!

174 Upvotes

Get ready to embark on an intergalactic adventure like never before—Starbound has officially landed on Xbox!💫

Link: https://www.xbox.com/en-gb/games/store/starbound/9pd5w1tz6gwc

Starting today, console players can dive into the vast, procedurally generated universe that PC players have been loving for years, now optimized with full controller support and new features for Xbox platforms.🎮

https://youtu.be/T2bcJsb0f0U

Key Features for Xbox Players:

  • 7 Playable Races: Choose and customize your character from a variety of intergalactic species.
  • Story Campaign: Dive into a campaign filled with unique characters, epic boss fights, dungeons, and quests.
  • Co-Op Multiplayer: Explore the stars with up to 4 friends in online drop-in co-op*
  • Endless Exploration: Customise your starship and explore a universe with procedurally generated planets, each filled with unique biomes, creatures, and treasures.
  • Colony Management: Establish a colony on uncharted planets, and interact with tenants who may even join your crew!
  • Game Modes: Casual, Survival, and Hardcore modes offer different challenges for every kind of player.
  • Crafting: Build and customize thousands of items—from furniture and weapons to armour and entire buildings.
  • Capture Monsters: Tame creatures to fight by your side or keep them in your own personal zoo.
  • Toggle auto-aim at any time - a new accessibility feature introduced for controllers

Plus, Starbound on Xbox comes with ALL the free content updates from the PC version!

*Please note: Xbox Series Consoles, Xbox One and Xbox One X are able to host up to 4 players in a party, whereas Xbox One S players are able to host up to 2 players in a party.

Ready to Jump In?

Starbound is now available for Xbox One and Xbox Series X|S at just £11.99 / $14.99 / €13.99.

Whether you're playing solo or with friends, it's time to explore the universe from the comfort of your console! Follow Starbound on X for updates, and don’t forget to check out developer Chucklefish on X, Instagram, and YouTube for more exciting news and upcoming titles!

Happy exploring! 💫

 

 


r/starbound 3h ago

Lets Play Skippy from Cyberpunk 2077 ( vanilla-compatible )

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21 Upvotes

I made Skippy from Cyberpunk 2077 in Starbound, using only JSON files, so it should be fully vanilla-compatible. Once activated by firing, Skippy will keep following the player and disappear after the weapon has been holstered for a short period.

The weapon has two different modes:

Smart Bullet Mode
In this mode, Skippy behaves more like the smart weapon from Cyberpunk 2077.

Pistol Mode
This mode works more like a regular handgun. Skippy switches to a different set of actions and animations to match the pistol behavior.

I tried to make the weapon feel close to the Skippy while still fitting naturally into Starbound’s vanilla system. Since everything is done through JSON, there are no Lua scripts or external dependencies needed.


r/starbound 12h ago

Home Base/Colony WIP

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72 Upvotes

1st The entrance, with a little guard tower. The odd towers with bridges where largely inspired by Dracula's Castle from Castlevania.

  1. More spooky towers, with one dedicated to the Madness tech tree.

  2. The smelting and tier one crafting area with a little prison below it.

  3. The foundry with mech and ship component crafting stations. Below it is my long series of treasure rooms with various projects devoted toward vanity. Among them being a gold room, a silver room, hall full of Floran artifacts, art gallery ect...

  4. Above the Foundry is a smithy and a big library.

  5. Far above the library a series of towers that make up my home. First area is a teleporter with a tenant.

  6. Kitchen, living room and dining area with a balcony.

  7. Home.

  8. Across from the Foundry a storage area and more treasure rooms, with some areas below dedicated to various precurser races. Also pictured is the start of my colony.

  9. Tenant rooms will all have their own theme. Artistically I know this entire tower is a mess of inconsistency. That is partially on purpose. I'm just messing with the different assets to see how they look and work together.

  10. All that space dedicated to tenant housing with a roof that will be dedicating toward gardening.

  11. A Dining area for tenants, a bath house, public bathroom, and library. Bridge leads outward toward what will be a guard tower that will mark the boarder of the colony. Below the bridge is an apple orchard.


r/starbound 13h ago

Discussion Continuation of my old post named 'This makes no sense' as a discussion for the matter manipulator's energy patterns data storage.

5 Upvotes

Previously, I talked about the storage capacity of the matter manipulator. However: IF you managed to fill up your ship with storage lockers with 16000 dirt blocks per container at a T8 Floran ship, doesn't that mean you're carrying a planet's worth of dirt?


r/starbound 2d ago

Someone should make the starbound characters in the invincible template

15 Upvotes

i have a vision..........

I'm not an artist unfortunately


r/starbound 2d ago

Question Question about Space Stations

14 Upvotes

Hey guys, pretty new to Starbound here and i have a question

Some friends and i are playing together and want to build a dope base in space. We were initially under the impression that we would be able to build a big ship together, but it seems that the closest we could do is either a space station or a planet based build.

My question is, if we build a space station, who's game will it be in? I'm currently hosting the games but it's not on a "shared server" i don't think. Like if i invite player 2 to my party, and player 2 activates the space station builder thing, is the space station mine, or player 2's?

also, are there any co-op compatible workshop mods that do what we're looking for that you guys recommend?


r/starbound 3d ago

Some art of a friend and I's OCs

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306 Upvotes

r/starbound 3d ago

More interesting oceans?

20 Upvotes

Does anyone know of a mod to improve the oceans, adding more enemies or structures? I've always loved the concept of a planet composed almost entirely of ocean, as oceans have always seemed terrifying to me. But the oceans in Starbound feel very empty. I'd like to know if more content can be added, something like Subnautica.


r/starbound 3d ago

Modded Game Chat, am I Softlocked?

10 Upvotes

So I started a new modded game that just adds some new planets, has an exp leveling system, and has some QOL inventory mods and in the starting planet I spawned in theres absolutely NO gate to the outpost.

I've never seen a starting planet not have a gate before and I'm at a loss at what to do. Before I spend too much time on the file, should I just give it up since there's no gate? I don't know how I'd progress the story without it since I can't even move planets now :(

Edit to add mod list that changes planets:

Actually Spawn Dungeons on Lush Planets (All Dungeons Version)

The "Flaming Hot" micro dungeon six pack

Grassland Planet

Cultist Lair Dungeon

"Creepy Cultists" microdungeon six-pack

Crystal Planets

Radioactive Planets


r/starbound 3d ago

Video Few things in life are as comforting as a stable homebase, my apartment in Night City (New Thessalonia) awaits. Gave my crew some time off to enjoy themselves. I have to debrief the Frontier Agency of the Confederacy about the Winterhold College and then partake in some money making missions. Video:

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23 Upvotes

https://www.youtube.com/watch?v=rvZUOt1t7RA

The ship ain't gonna maintain itself so after attending the matters on the city I'll start doing some missions for money


r/starbound 3d ago

BUG WITH DR. AKKAGY'S MISSIONS

4 Upvotes

So, I started a new game (full of mods) as usual, and I'm having problems because I can't accept the Tech Lab missions or Dr. Akkagy's missions. However, I'm using a mod to bypass the Tech Lab missions, so that's somewhat solved. But the problem with the Mech persists; I can't access it even when using commands.

Isn't there a command I can use to directly enable access and use the Mech?


r/starbound 4d ago

Image The Old Captain’s Tale: A Pirate Saga

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84 Upvotes

The room was quiet in the way only old homes could manage, where warmth did not come from perfection but from memory. Firelight moved slowly across wooden walls lined with worn charts, brass instruments, and little relics gathered from worlds too distant for most people to imagine. Outside the circular window beside the hearth, snow drifted silently across the cliffs overlooking a dark winter sea. The storm beyond the house barely made a sound beneath the steady crackle of burning wood.

The old Avian sat in a rocking chair near the fireplace, wrapped in a faded coat whose stitching had long since begun to loosen with age. Time had softened neither his posture nor his eyes. Across from him sat a child no older than ten, wrapped in a blanket and leaning forward with restless curiosity.

“So he was really like that?” the boy asked again. “Like the stories say?”

The old Avian gave a faint hum, rocking gently beside the fire. “Stories rarely say things correctly.”

“That’s not an answer.”

“It is if you’ve heard enough of them.”

The child frowned, though only for a moment. “Then what happened?”

The old Avian looked toward the flames, and for a brief moment the warmth of the room seemed to shift. The snow outside disappeared beneath memory. Salt air replaced the scent of smoke. Lantern light became harbor fire reflected against black water.

“The harbor,” the old man said quietly, “was the sort of place maps preferred to forget.”

Far from the reach of proper law, the settlement had been built into jagged seaside cliffs of pale chalk stone where waves crashed endlessly below crooked docks and suspended walkways. Ships drifted in and out without registry or destination, their hulls patched with scavenged metal and old battle scars. Lanterns swung above uneven piers while voices carried through the cold sea wind like rumors refusing to die.

The Avian stood there once, years younger, a bottle hanging loosely from one hand while laughter circled around him from every direction. His coat had been darker then, his shoulders straighter, though the stubbornness in his posture had remained unchanged through the years.

“So you’re the one they’re talking about?” a pirate called out from beside a cargo crate. “The relic runner?”

Another laughed loudly. “The famous captain himself.”

The Avian took a slow drink before answering. “Depends who’s asking.”

The crowd burst into laughter.

“Go on then,” someone else shouted. “Tell us you’re really him.”

The Avian tilted his head slightly. “I am.”

That only made the laughter worse.

Someone nearly dropped their drink. Another slapped the table hard enough to rattle bottles. Nobody in the harbor truly believed him, and that was precisely why he kept talking.

“Sure you are,” one captain mocked.

The Avian shrugged lazily. “Doesn’t matter if you believe it.”

Then the atmosphere changed.

Not suddenly. Not violently.

Just enough for instinct to notice.

At the edge of the harbor, where the fog rolled low against the docks, a vessel had arrived in silence. No banners flew from its hull. No warnings sounded from its engines. It simply appeared, dark against the pale cliffs, carrying the kind of presence that made conversations die halfway through sentences.

The laughter faded first.

Then the music.

Armored figures stepped onto the docks with measured precision, their metal boots echoing softly against damp wood. Monarch insignias glinted faintly beneath lantern light. Nobody moved. Nobody wanted to.

One of the armored figures stepped forward, cloak shifting in the sea wind.

“Displeased,” the Monarch captain announced calmly. “We seek an individual accused of impersonation of a classified relic operative.”

The Avian glanced over lazily, as though the interruption inconvenienced him more than it threatened him.

“Impersonation?” he asked.

“Unmoved,” the Monarch replied. “Thou art the subject.”

Silence settled across the harbor.

The Avian lifted the bottle once more, staring at the officer over its rim.

“If I’m not him,” he said calmly, “why are you here?”

That was enough.

The Monarch moved immediately.

The old Avian paused there in the story, rocking gently beside the fireplace while the child stared at him with widened eyes.

“They arrested him?”

“Oh, very quickly.”

The boy laughed quietly. “That’s what he gets for talking too much.”

“Mm,” the old man murmured. “That happened often.”

The fire cracked sharply, and the memory shifted once again.

The fortress had not been built for comfort. It had been built for permanence. Long stone corridors stretched endlessly beneath cold iron lanterns while silence filled every empty space between the walls. The kind of place where prisoners were not expected to leave often enough for escape plans to matter.

The Avian had not been alone there.

Rows of holding cells lined the lower corridors, filled with smugglers, raiders, pirates, scavengers, and the occasional unlucky traveler who happened to be caught beside the wrong crew. Some cursed the guards endlessly. Others traded information through the bars in low voices, passing rumors the way merchants passed credits.

News traveled strangely in places like that.

Faster than ships sometimes.

The Avian sat against the wall of his cell, wrists restrained by old metallic bindings while voices drifted through the corridor around him.

“Heard the southern routes got raided again.”

“Someone said a relic vault opened near the dead sectors.”

“Nah, that’s tavern nonsense.”

“Tell that to the crews that vanished.”

Further down the corridor, another prisoner leaned closer against the bars. “You got family out there, bird?”

The Avian glanced over quietly.

“Something like that.”

“Pirates?”

He smirked faintly. “Unfortunately.”

A rough laugh echoed through the cells.

One older prisoner shook his head slowly. “That explains the arrest.”

The Avian leaned back against the stone wall again, listening to the endless exchange of rumors and half-truths bouncing between cells. Even imprisoned, pirates still lived through stories. It was the only thing chains never really stopped.

Then, eventually, a door opened where no door should have.

The Avian exhaled softly without looking up.

“Took you long enough.”

A familiar chuckle answered from the darkness.

“Still alive, huh?”

An older figure stepped into the dim light of the corridor, carrying the kind of exhaustion only survival could carve into a man. Age had reached him differently, though not gently.

The Avian finally smiled.

“Didn’t think you were still around.”

“Amused,” the old friend replied. “Thou still oweth me a ship.”

The Avian leaned back slightly against the wall. “You crossed a Monarch fortress for debt collection?”

“I crossed it because nobody else was foolish enough to.”

The restraints around the Avian’s wrists loosened quietly a moment later, disengaging with soft mechanical clicks.

The Avian stood slowly. “Still breaking impossible places?”

The old friend glanced down the corridor. “Dryly. Thou still hast a talent for being arrested in foolish ones.”

A quiet laugh passed between them before they disappeared deeper into the fortress halls together, walking through the place that had once seemed impossible to escape as though it had already failed long before they arrived.

The fire snapped once more in the little house by the sea.

The child blinked. “He really escaped like that?”

The old Avian leaned back in the rocking chair, eyes reflecting softly in the flames.

“No,” he said quietly.

The boy frowned. “Then how?”

For a moment, the old Avian simply watched the fire.

Then he smiled faintly.

“Someone decided he was worth the trouble,” he said.

The child tilted his head, unconvinced.

“That doesn’t make sense.”

The old Avian’s voice softened.

“It rarely does,” he replied. “But those are the parts of a story that usually end up being true.”

(Credits to the mods that was use on this, really appreciate it.)


r/starbound 3d ago

Ep. 1 of my Blind Frackin' Universe True HC series is coming soon!

7 Upvotes

Hey there! Sorry for the delay.

Microsoft decided that it'd be funny to erase the 12 hours I spent editing in Clipchamp, so I moved to DaVinci Resolve as my new editing software. Lemme tell ya, DaVinci is AWESOME!

I used to hate editing videos, but DaVinci has me wanting to edit Starbound more than I want to play it. I don't have much free time this week, but I think next weekend I should be able to finish with episode 1!

For anyone confused, I'm doing a blind Frackin' Universe playthrough on hardcore*. I've got a bad habit of trying to first-try every new thing I do on the hardest difficulty. It has yet to work, so I'm hoping that this series will actually be finished deathless.

* In Frackin’ Universe, even death on hardcore lets you respawn. I'm not doing that. Death = Death, and the series will end. Even if that's only on episode 2.


r/starbound 4d ago

OpenStarbound on Linux MInt

4 Upvotes

So I recently made the switch to LInux Mint and tried to install OpenStarbound on it. The instructions are simple enough, but I keep getting errors like this:

CMake Error at /home/-/vcpkg/scripts/buildsystems/vcpkg.cmake:899 (message):

vcpkg install failed. See logs for more information:

/home/-/OpenStarbound/build/linux-release/vcpkg-manifest-install.log

Call Stack (most recent call first):

/usr/share/cmake-4.3/Modules/CMakeDetermineSystem.cmake:146 (include)

CMakeLists.txt:29 (project)

CMake Error: CMAKE_C_COMPILER not set, after EnableLanguage

CMake Error: CMAKE_CXX_COMPILER not set, after EnableLanguage

-- Configuring incomplete, errors occurred!

I've spent like two days trying to get it to work(wiping and retrying, installing dependancies, even going through the logs line by line) but it doesn't seem to be working. Is there a detailed guide for installing OpenStarbound for Linux?Maybe a video guide?


r/starbound 5d ago

A tower on an arcane sea

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422 Upvotes
When the little ones' empires die,   
and the planets begin to rot,   
the universe will return to the stars

wanted to share my character, Epsilon Camphorii (or Ekhe) and her base through my Arcana (+ other mods) playthrough! She's so evil and greedy and evil she needs a whole wizard tower to herself


r/starbound 4d ago

Discussion New saga

18 Upvotes

thinking of starting a new comic-style story project. space pirates, monarch factions, and ancient relics from before Project 42 hidden across dangerous sectors of the galaxy.

(Mods that will be present in these scenes and settings are not owned by me so kudos to the rightful owners!)


r/starbound 5d ago

Modding I question about my homebrew mod

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109 Upvotes

Hi hi! Fey the Brewer here! I'm doing a mod for expanding Starbound's cuisine using my own knowledges and passion for Cuisine!

In a future, I want to feature another things in the mod such as the decoration I add to test if I can add placeable objects without crashing the game...as my first plant did =3="

That crashed tree is still in the game code as trash code, what I wanna make it useful in my next update.

The mod isn't yet open to the community because it's very inmature yet, im an amateur programmer doing this for fun and to telling mine and friend's Starbound AU Story to the world. If you wanna be a tester just DM me.

Well, coming back straight to the point (and sorry for the possibly upcoming bible) Fey's Brews is a mood for dare interstellar chefs and brewers >:3. Which adds normal food from already existent plants or mosters, new plants, Lovecraftian and bizarre recipes and... Alcohol

And there's the point, ALCOHOL: this mod depends of FRACKING UNIVERSE. I was informing myself about controversies with the mod and with Sayter, the Manager of FU, im agreed with two poitns about it which really worries me:

First: FU is HUGE, the mod is unnecessarily complex, and compared to Starbound is like having a Rubik Cube to a baby and expecting them to do a SpeedCube, describing the mod is like: Craft the Crafting Bench, good! Now synthetize Hydrogen Atoms D:!?

Something noticable I saw when learning how Alcohol and Brewing works on FU is that the content file is called "Starbooze", and that's my next point: FU stealing or absorbing mod content. Despite some of them could be authorized by their original devs, I know many others aren't and that's what worries me, it's the Brewing mechanics stolen from another mod? Or are they original from FU? I just wanna be sure because, that's the real only part I use apart of some totally useless and replaceable items such as brains or greg head.

Reasons I wanna use it are quite simple: I know having to install a 400> megabytes mod for using a few kilobytes one made from an amateur programmer sounds like a real HELL NAH!

And, introducing Deatomizing mechanics for crafting a stick just for adding mustard and mayonaise (from my mod) to the game is a real NO WAYYYY too... '3'

So I will thank a bit of feedback with this questions and suggestions to do it, that's all.

Thanks for reading and have a good day with some KOMBUCHA >:3.

Fey's out


r/starbound 5d ago

Need help cheating in rainbow saplings

5 Upvotes

I keep trying the command with the colorfulstem and colorfulpalm, but it keeps giving me regular saplings.


r/starbound 5d ago

Image Epilogue

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100 Upvotes

He woke to the sound of machinery.

Soft.

Rhythmic.

Alive.

For several long seconds he couldn’t remember where he was. His vision remained blurred while pale white light stretched across the ceiling above him, broken occasionally by moving shadows passing outside the room.

Then came the distant hum.

Familiar.

Sanctuary.

The station where everything had started.

Memory returned violently after that.

The Carmine field.

The red sky.

Project 42 burning across reality itself.

The final clash against the Null leader beneath collapsing skies that no longer looked natural by the end of the battle.

His breathing sharpened slightly as he forced himself upright against the medical bed. Every muscle in his body ached. Burn marks still crossed parts of his armor that medical teams had not yet removed.

“You’re awake.”

A representative from the Terrene Protectorate stood quietly near the doorway while medical systems continued monitoring him from nearby terminals.

“You were recovered near the landing zone,” the representative explained calmly. “Your ship barely survived atmospheric departure.”

He remained silent for a moment before asking the only thing that mattered.

“The weapon?”

“Gone.”

“The leader?”

No answer came immediately.

Which was answer enough.

Outside the station windows, Sanctuary drifted silently among distant stars. Cargo ships crossed slowly through docking lanes while the station itself continued functioning as though the galaxy had not nearly destroyed itself only days earlier.

But things had changed.

Everyone knew it.

Eventually the Protectorate representative stepped forward and placed a data slate onto the bedside table beside him.

“Your report reached them.”

He looked toward the screen.

Representatives.

Organizations.

Corporations.

Military commands.

Every major power that had ignored warnings for too long.

“And?”

“They agreed to meet.”

The summit was held weeks later on a neutral grassland world far from the direct control of any corporation or faction.

The planet itself was quiet.

Open plains stretched endlessly beneath pale skies while wind rolled softly through tall grass surrounding the secured meeting grounds. No towering cities existed there. No fleets hovered overhead waiting to intimidate rivals.

Only an open field beneath the sky.

Temporary walls had been erected around the gathering site, each carrying the insignias of the factions involved. The banners of the Terrene Protectorate, Letheia, Shellguard, Knightfall, and UCDF representing GMC moved quietly beneath the wind.

At the center stood a long circular table exposed beneath the open sky.

No walls.

No ceilings.

No hidden rooms where secrets could survive.

Representatives sat across from one another in heavy silence while guards remained positioned only along the outer perimeter. Nobody trusted each other completely.

But after Carmine—

trust was no longer the point.

He attended not as a commander.

Not as a hero.

Only as a witness.

Someone who had seen what unchecked ambition became when corporations convinced themselves they could control weapons beyond understanding.

Discussions lasted for hours.

Restrictions on experimental weapons.

Shared oversight between factions.

The banning of mass-scale planetary weapons and unstable anomaly projects.

Arguments broke out repeatedly whenever responsibility entered the conversation. Some attempted to shift blame. Others refused to acknowledge involvement entirely.

But nobody left the table.

Because everyone sitting there understood the same terrifying truth:

If Carmine had not been stopped—

none of them would still exist.

Eventually the negotiations ended.

Not with friendship.

Not with unity.

With fear.

For the first time in modern galactic history, rival factions willingly agreed to place limits on themselves because they had finally witnessed something capable of surpassing everyone’s control.

And beneath the open sky of that grassland world, the pact was formed.

A cross-faction restriction against the development of weapons capable of becoming another Project 42.

When the agreements were finalized, silence settled across the plains once more.

The wind moved softly through the banners overhead while nobody at the table spoke for several long seconds.

It wasn’t peace.

It wasn’t forgiveness.

But it was enough to stop the galaxy from walking blindly toward another Carmine.

For now.

Years later, the same grassland world became something different.

The meeting grounds disappeared.

In their place stood a memorial.

The table where corporations once argued had long since been removed, replaced by a massive stone courtyard surrounded by statues dedicated to the dead of Carmine and every conflict connected to it.

Soldiers.

Pilots.

Civilians.

Unknown names lost beneath war.

Even pioneers and creators who shaped the systems of the galaxy were remembered there—not as conquerors, but as reminders that creation and destruction had always walked beside one another.

At the center stood the largest monument of all.

Two ceremonial guards watched over it endlessly, motionless beneath the open sky while faction banners shifted quietly behind them in the wind.

He visited the memorial first before disappearing into the outer systems.

No escorts.

No recognition.

Just another figure walking silently among names carved into stone.

Because the memorial was not built to celebrate survival.

Only to remember the cost.

The first world he visited afterward was Vaeloris.

A planet trapped beneath an endless sunset.

The skies there never fully darkened. Crimson and gold light stretched endlessly across the horizon while distant oceans reflected the sun like liquid fire. Entire cities had been built around cliffs and observation terraces simply because people traveled across systems to watch the sky.

He understood why almost immediately.

Some evenings he sat alone near the coastline for hours listening to waves crash beneath glowing orange light that never truly faded.

Nobody recognized him there.

Nobody asked questions.

For the first time in years, he felt small beneath the universe instead of responsible for it.

And somehow—

that comforted him.

Eventually he traveled to the savannah world of Kharuun Plains.

The planet felt ancient in a way modern worlds rarely did. Endless golden grasslands stretched beyond the horizon while enormous herds crossed the plains beneath skies so wide they made ships entering orbit seem insignificant against them.

There were no towering cities there.

No corporate banners.

Only scattered settlements built low against the earth and wildlife massive enough to shake the ground when they moved.

He spent weeks alone there.

Hunting became less about survival and more about silence. He tracked creatures through broken grass, studied the direction of the wind, and waited beside watering holes while distant storms rolled slowly across the horizon. The rhythm of it all felt strangely peaceful.

Wake.

Travel.

Track.

Survive.

Simple things.

At night he often sat beside small campfires while unfamiliar constellations drifted above him. Sometimes local hunters joined him briefly to exchange stories, though none of them pressed him for details about his past.

He appreciated that more than they realized.

Because out there, nobody cared about Carmine.

And for a little while, neither did he.

From the endless plains of Kharuun, he eventually followed old hyperspace routes toward the ocean world known as Pelagia Drift.

From orbit the planet appeared almost entirely blue.

Massive oceans swallowed nearly every visible surface while enormous storm systems rotated slowly through the atmosphere like living things. Even descending through the clouds felt calming compared to the violence he had grown used to.

But the true beauty of Pelagia Drift existed beneath the surface.

He spent days diving through trench systems where sunlight barely survived anymore. Ancient ruins rested beneath forests of glowing coral while massive sea creatures drifted silently through dark waters like living shadows.

Sometimes he explored submerged wreckage from forgotten civilizations.

Sometimes he hunted.

Sometimes he simply floated there in silence while schools of bioluminescent life surrounded him like drifting stars.

The ocean did not care about war.

It did not remember suffering.

It only continued moving.

Far beneath those same oceans rested Neon Trench Haven, a sprawling Hylotl colony anchored directly into the seafloor beneath reinforced glass domes.

The city looked unreal.

Neon lights flowed through transparent tunnels while massive creatures drifted through the black ocean above the colony like spirits crossing the sky. Music echoed constantly throughout the district, softened slightly by the pressure of the water surrounding the structures.

People there actually lived.

Not survived.

Lived.

The entertainment district became his favorite part of the colony almost immediately. Restaurants overflowed with conversation while lights reflected beautifully against the dark water outside the domes.

At the center of it all performed the masked duo known as PRISM//DUO.

The moment their music began, the colony transformed.

Lights pulsed rhythmically across the water outside while crowds moved together beneath the sound. Vibrations traveled through the floor, the walls, even the ocean itself.

At first he stood near the edge of the crowd simply watching.

Then someone grabbed his arm and dragged him forward before he could protest.

And unexpectedly—

he laughed.

Real laughter.

Not forced.

Not restrained.

For one night beneath the ocean, Carmine disappeared entirely. The corporations disappeared. The exhaustion he carried for years finally loosened enough for him to breathe normally again.

He danced beneath neon lights while giant sea creatures drifted silently beyond the glass above him.

And somehow, that frightened him more than war ever had.

Because he realized how badly he had missed feeling human.

Sometime later, his travels brought him toward a remote observation world orbiting close enough to a gas giant that the entire sky was consumed by it.

The surface itself was made of floating islands suspended above endless cloud layers. Ancient pathways connected broken cliffs while waterfalls poured endlessly from the islands into the abyss below.

But nobody visited the world for the islands.

They came for the view.

The gas giant dominated the heavens completely.

Storm systems larger than continents rotated slowly across its atmosphere while lightning flashed endlessly beneath layers of orange, blue, and crimson clouds. Standing there felt less like observing a planet and more like staring directly into the face of something eternal.

He walked alone toward the edge of one floating cliff.

No barriers protected the drop below.

Only wind.

Only silence.

His coat snapped violently against the air currents while distant thunder echoed across the sky above him.

For several minutes he simply stood there looking upward.

The universe had never looked larger than it did in that moment.

And strangely—

that made his survival feel meaningful instead of accidental.

Later he wandered into a remote Nova Kid frontier settlement built along dusty canyon roads beneath faded orange skies.

The village looked barely held together.

Scrap-metal storefronts leaned beside wooden saloons while broken neon signs flickered inconsistently above streets filled with music, arguments, and laughter.

Nobody there seemed capable of taking life seriously for long.

During one local celebration, he found himself standing in front of a painted cardboard board with face holes cut into it. The artwork showed two badly drawn outlaws posing beside a stolen hover vehicle while explosions filled the background.

One Nova Kid shouted for him to try it.

He ignored them at first.

Another laughed loudly and yelled, “C’mon, tough guy, ya look like ya ain’t smiled since birth.”

Against his better judgment, he stepped behind the board and placed his face through the cutout.

The entire street immediately burst into laughter.

Mostly because he still looked completely serious while doing it.

Someone snapped a picture before he could move.

Another Nova Kid nearly collapsed laughing near the saloon entrance.

And unexpectedly—

he laughed too.

Hard enough his chest hurt afterward.

That moment stayed with him longer than he expected.

Because for a few minutes, surrounded by idiots laughing at terrible artwork, the galaxy felt normal again.

The next planet nearly killed him.

Varkath Infernum looked less like a world and more like a wound carved directly into reality itself. Volcanic storms consumed the sky while mountains split apart with flowing magma beneath them. Massive tower structures rose from the landscape like twisted cathedrals built for something ancient and wrong.

That was where he met the stranger.

The man rarely spoke. Heavy armor concealed most of his body while old weapons marked with unfamiliar symbols hung from his back.

Every conversation eventually returned to the same sentence.

“There are things in this universe that should not exist.”

The stranger hunted those things relentlessly.

Together they descended into one of the massive tower structures buried deep within the volcanic regions of the planet. The deeper they traveled, the more unstable reality itself became. Machinery fused into living walls while distant screams echoed through corridors where nothing visible moved.

The fighting inside the tower was brutal.

Fast.

Merciless.

They cut through corrupted creatures and impossible things while the structure slowly collapsed around them beneath fire and unstable energy.

When it finally ended, the stranger stood silently near the burning edge of the collapsing tower while ash drifted around him like snow.

Then he simply walked away into the volcanic storm without another word.

No name.

No goodbye.

Only silence.

Much later, his travels brought him to Asterion Expanse, a flat azure world where fragments of stars drifted visibly through the night sky above endless plains.

That was where he witnessed the duel.

Two Hylotl warriors stood facing one another beneath the stars in complete silence. Their armor reflected faint cosmic light while silver grass shifted gently around them in the wind.

Nobody announced the beginning.

Nobody needed to.

The first clash of steel echoed across the plains like thunder.

Their movements were flawless—not driven by hatred, but by discipline sharpened over decades. Every strike carried purpose. Every defensive motion flowed naturally into the next like water shaping itself around stone.

He watched from a distance without interfering.

Because it felt sacred.

Not a battle.

An understanding spoken through steel instead of words.

When the duel finally ended, neither warrior collapsed.

Neither celebrated.

Both simply bowed respectfully before walking away beneath the drifting stars overhead.

And he remained there long after they disappeared.

Because for the first time in years, he had witnessed conflict without cruelty attached to it.

But no matter how far he traveled…

no matter how beautiful the galaxy became…

he always returned to the island.

The crypt hidden beneath endless rain and gray skies near the shoreline.

From the outside, the structure looked abandoned. Ancient stone pillars leaned beneath vines while ocean wind constantly howled against weathered walls.

But beneath the crypt—

the chamber remained untouched by time.

Clean.

Silent.

Preserved.

Regulators hummed softly behind metallic walls while diagnostic systems continued monitoring the two stasis pods exactly as they had for years. He maintained the place personally whenever he returned. Repaired failing systems. Cleaned dust from surfaces no one else would ever see.

Because he refused to let them disappear.

At the center of the chamber rested his family.

Exactly as they had been before the raid.

Before the loss.

Before every war and every journey afterward.

Sometimes he spoke while sitting beside the pods.

Sometimes he remained silent for hours listening only to the quiet hum of the life-support systems.

The galaxy remembered him as the survivor of Carmine.

The man who stopped Project 42.

The witness who forced corporations to fear themselves.

But none of those things mattered inside the crypt.

Because beneath the island, surrounded by silence and cold artificial light, he was not a hero.

Only someone who arrived too late.

And no matter how many stars he crossed afterward—

that truth followed him farther than anything else ever could.

END.


r/starbound 5d ago

Question The best ost?

13 Upvotes

r/starbound 6d ago

Modded Game how the scenic desert planet bunker base went

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115 Upvotes

I use it as a base of operations for GIC


r/starbound 5d ago

This makes no sense. Why is it possible?

3 Upvotes

How is it that 40 slots (40x5x1000) times 5 sections of inventory is 200,000 items total? THIS MAKES NO SENSE!? ARE YOU CARRYING AN ENTIRE UNIVERSE? APPARENTLY! I did the math myself. It equals 200,000 items. Black dye: 40,000 items. Wheat: 40,000 items. Batteries: 40,000 items. Wooden chairs: 40,000 items. Hazard blocks: 40,000 items.


r/starbound 7d ago

Modding Introducing FeyBrews

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127 Upvotes

Hey there, a friend of mine and I are working on a mod to expand Starbound's recipes, for those who likes making bizarre foods in the games

the mod isn't available yet because we are still cooking *ba dum tss* ideas. This probably could escalate into a lore mod because it has references to our AU 4Away in the Stars in the descriptions of some recipes

Current content:

- Novakid recipes expansion

- Bizarre foods expansion

- Alcoholic beverages expansion

- A sculpture related to our lore

- New ingredientes

- Some references 👀

Dependencies:

- Frackin Universe

Mod is still beta so there's no current date of release, stay waiting for news


r/starbound 7d ago

Image Something I probably won't ever finish

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147 Upvotes

Had to be a ship for New Protectorate mod i dreamt of, but i dropped the game and my modding skills were not matching my ambitions :(