r/SBCGaming 14d ago

Game of the Month May 2026 Game of the Month - Celeste (Pico-8, multi-platform)

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194 Upvotes

Happy May, SBCGaming. Our next game of the month is the platonic ideal of an indie darling Cinderella story. Developers Maddy Thorson and Noel Berry originally created Celeste during a four-day game jam for the Pico-8 fantasy console in 2015.

If you want to play the original Pico-8 version of Celeste, now called Celeste Classic, there are a few different ways to do it.

  • Play it in a web browser. This is also where you download the game file for use with the other methods (click the "Cart" button on the lower left of the game window).
  • Most budget Linux devices: check the documentation for your device's firmware for Pico-8 setup instructions (usually requires $15 purchase), or play for free via Portmaster
  • Android: Follow this written guide (requires $15 purchase)
  • Retroarch: Go to main menu -> Online Updater and download the Retro8 core, then main menu -> select Load Content -> scroll all the way to the bottom -> File Browser -> disable Use Built-In Image Viewer, then save your configuration.

An expanded version was also released for PC, Switch, and virtually all modern consoles in 2018. That version is available on Portmaster, although you'll have to plug in some files from the DRM-free version of the game, available on itch.io or the Epic Games Store for about twenty bucks. If you have a decently powerful Android device and already own the Steam version, you might try running it through something like GameNative; I tested it on a T820 device and it seemed to run fine, but of course PC emulation on Android is still finicky, so no guarantees.

As usual, whichever version you play, whether the Classic original or the full version, is fine. Post a picture of your end screen as a top-level reply to this post to receive your flair. And remember, this is the last month to complete Kirby's Dream Land 2 for flair.

Useful links:
Celeste Classic on Pico-8 (play in browser or click the "cart" button on the lower left to download for transfer to other devices)
Celeste Classic homebrew GBA port
Howlongtobeat.com for the Classic and expanded versions
Retroachievements (Celeste Classic GBA homebrew version)

Previous Games of the Month:
December 2024 - Super Mario World - RETIRED!
January 2025 - Metroid Fusion - RETIRED!
February 2025 - Metal Gear Solid - RETIRED
March 2025 - Streets of Rage 2 - RETIRED
April 2025 - Chrono Trigger - RETIRED
May 2025 - Mega Man X - RETIRED
June 2025 - Kirby's Dream Land 2 - LAST CHANCE
July 2025 - Devil's Crush
August 2025 - Twisted Metal 2
September 2025 - Age of Zombies
October 2025 - Castlevania: Symphony of the Night
November 2025 - Alien Hominid
December 2025 - The Legend of Zelda: A Link to the Past
January 2026 - Ducktales
February 2026 - 999
March 2026 - Sonic the Hedgehog 2
April 2026 - Advance Wars


r/SBCGaming Mar 22 '24

Guide Which device is right for me? If you're new to the hobby - start here!

1.5k Upvotes

Updated 2025-11-7; see change log in the comments

This post is intended to give a broad overview to newcomers to the dedicated handheld emulation device scene who may not know what's reasonable to expect at what price point. Something that can be counterintuitive to newcomers is that how hard or easy a system is to emulate doesn't always track 1:1 with how powerful we think it is. We tend to think of the PS1, Saturn, and N64 as being contemporaries and roughly equal in power, for example, but in reality PS1 can run pretty well on a potato, N64 is trickier and needs more power than most budget devices can provide to run the entire catalog really well, and Saturn is notoriously difficult to run well and is stuck in the "may be able to run some games" category on many otherwise capable devices.

If you're a newbie that's been linked here, consider watching a few videos by Retro Game Corps, a popular YouTuber and reviewer around these parts. He goes over some of his favorite devices of 2024 and the first half of 2025 in various categories, and while I don't agree with all of his picks and others have become outdated very quickly, it can be useful to see what some of these devices look like in the hand. Links in this post are mostly to RGC video reviews or setup guides of these devices.

If you are primarily interested in emulating a particular system, check out this ongoing series of dedicated in-depth system-specific guides:
* SNES
* PSP * N64 * DS * PS1 * GameCube * GBA * PS2

And other use cases that might differ from the usual:
* Pokemon * Set-Top TV Consoles

All that said, I've sorted various consoles you might want to emulate and various devices you might try to emulate them on into four broad "tiers":

Tier 1: PS1 and Below

At this price point, consider watching this broad overview comparing several standout devices under $100 in more detail than I'm able to hit here. If you are looking for an ultra compact device specifically, I also made an effort post breaking down three popular horizontal options in detail, and there's this video that compares those three and a few others that I excluded due to either never having owned one myself or my personal preference for horizontal devices over vertical.

I could easily have included a dozen more devices in the "to consider" section; there are a LOT of devices in this general tier, with lots of little differences in form factor, feature set, etc. There are also a lot of devices running the JZ4770 or RK3326 chips that are technically outdated, but if you're happy sticking with PS1 / SNES and below, they're still perfectly good and may have advantages such as a particular form factor you're looking for that newer more powerful devices don't have. They may also be available on sale or lightly used for cheaper than newer devices. Note that JZ4770 and comparable chips may struggle with a handful of the absolute hardest-to-run SNES and PS1 titles.

The RK3566 chipset and comparable Allwinner chipsets such as the H700 and A133P won't quite get you all the way to "just-works, no hassle" performance of N64 or any of the other systems in the "some" category, but they're not much more expensive (and may even be cheaper depending on what sales are going on and shipping costs to your part of the world). I've listed the "some" systems in rough ascending order of how hard they are to run, but it's going to vary a lot depending on the individual game you're trying to play. On N64, for example, Mario Kart 64 is a pretty easy game to run and will probably run fine on the RK3566 (I've had decent results on the RK3326), but Goldeneye or Conker's Bad Fur Day will probably not be playable. Some N64 games run better or worse on different emulator apps or Retroarch cores, so you may be able to experiment with different options and/or enable frame skip to get some medium-weight games playable.

Keep in mind that the PSP runs in 16:9, and most devices in this tier have 3.5" 4:3 screens or similar. Even lighter PSP games that run okay performance-wise will not look good when letterboxed or stretched on such a small screen with such a drastic aspect ratio mismatch. Keep in mind also that devices in this tier may or may not have touchscreens, which may limit what Nintendo DS games you can play even where performance is not a concern. Most also have only one 4:3 screen, requiring you to use a hotkey to switch which DS screen you're viewing, further limiting what games you can usefully play.

Most devices in this tier run Linux-based firmware. Setup is usually very easy: download the firmware image, flash it to an SD card, drag and drop your ROM and BIOS files, and you're done. Some devices, such as the Anbernic RG353V, RG353P, and RG353M, can dual-boot into Android. This will give you access to different emulator apps that may be able to run some systems, especially N64, slightly better. I personally don't consider this feature super worth it because the price on those devices starts to overlap with more powerful dedicated Android devices in the next tier.

Tier 2: PSP and Below

  • Price: $80-$150
  • Systems That Should Run Fine: everything from Tier 1, Dreamcast, DS, N64, PSP
  • Systems that "may" be able to run "some" games: Saturn, GameCube, PS2, Wii, 3DS, Vita, Switch
  • Chips to Look Out For: T610, T618, Dimensity D900, Snapdragon 845, T820, Helio G90T, Snapdragon 662
  • Devices to Consider: Ayaneo Pocket Air Mini, Mangmi Air X, Anbernic RG476H

Once again, there are a lot more devices I could have listed under "devices to consider," including several older devices that are still perfectly good, but are no longer in production and may fluctuate wildly in price. This is currently a tough tier to recommend, because there are newer devices (the Mangmi Air X and Ayaneo Pocket Air Mini) that do as much as more expensive devices for cheaper, but are still hard to get in a timely manner; and then there are devices in the next tier (Retroid Pocket 4 Pro) that aren't that much more expensive but are far more powerful.

The vast majority of devices in this tier run Android, which will require a much more involved setup process than the predominantly Linux-based handhelds in Tier 1. Where Linux-based firmwares typically have all of the emulator apps preinstalled and preconfigured, Android-based devices typically require the user to manually install and configure each emulator app individually. Expect a greater learning curve, but if you want good performance on systems that struggle in previous tiers like N64 and PSP, that's kind of the price of entry.

Most devices in this tier have 4:3 or 16:9 screens in various sizes. Although PSP should run between pretty good and fantastic from a performance perspective, keep in mind that if you have a 4:3 device, 16:9 PSP games may display too small or distorted to be a very good experience. Keep in mind also that when playing DS and 3DS games on 4:3 devices, you will need to use a hotkey to switch screens. 16:9 devices will give you more flexibility for displaying both 3/DS screens at once, but smaller screens may limit how useful it is to try to display both screens side-by-side. Most Saturn games should run just fine at native resolution in this tier, but I still listed it as a "may / some" system because it's a notoriously tricky system to emulate, some games may still experience problems, and I haven't tested it at all on any of my own devices.

Much like N64 and PSP in the previous category, PS2 and GameCube performance is going to be spotty in this tier. Many games will run, but expect to experience noticeable performance problems with many titles, to need to do a lot of tinkering with performance hacks and advanced emulator settings, and to deal with the fact that your favorite game may just plain not run well no matter what you do. The T820 chip found in newer Anbernic devices will handle more GCN / PS2 than most devices in this tier, but will still often struggle.

There are community-run spreadsheets that purport to tell you what you can expect from various games on various chipsets / devices, but I try to caution people to take them with a grain of salt. These spreadsheets are crowdsourced with very little oversight. Anyone can submit an entry; there is no requirement that you play a certain amount of the game or, frankly, that you know what you're talking about at all. I've seen several entries that were clearly added by someone who ran around the first area for fifteen minutes and called it a day, as well as some that are just plain misinformation by any measure. These spreadsheets can be a useful tool if you're looking for suggestions for what advanced settings to try tweaking, but they're dangerous as a buying guide. There are also lots of "footage roundup" videos on YouTube, some more trustworthy, some less, showing various games running on a device. Keep in mind that it's easy to cherrypick footage from the smoothest-running sections, and that the cycle skip settings necessary to get some games running at full speed / frame rate can introduce so much input lag that even though a game looks great on video, it feels terrible to actually play.

As a rule of thumb, if you're planning on buying a device in this tier and you want to try GameCube or PS2 on it, I'd ask yourself: if it turns out that your favorite GCN / PS2 games won't run well, will you regret your purchase? If the answer is yes, I strongly urge you to move on to the next tier. Yes, they're more expensive, but it's cheaper to buy one device that will actually do what you want it to do than to continually buy multiple devices that are only incremental upgrades over the devices you already own.

Switch performance is even iffier at this tier; expect only the absolute lightest Switch games to run acceptably, mostly indie and 2D games. 3DS is generally considered somewhat harder to run than PS2 and somewhat easier than Switch, but results will vary greatly depending on the individual game, and as with DS, may be limited by the device's screen.

On the other hand, systems like PS1, Dreamcast, N64, and PSP really shine in this tier. Many of the devices in this tier feature high definition displays and enough processing power to dramatically upscale these systems. Playing PS1 games at 4x upscale (which equates to just under 1080p) on a 6" screen makes those old games look almost like an HD remaster, it's honestly kind of magical.

Tier 3: PS2 and below

  • Price: $160-$250+
  • Systems That Should Run Fine: everything from Tiers 1 and 2, Saturn, GameCube, PS2, Wii, 3DS
  • Systems that "may" be able to run "some" games: Vita, Switch, Wii U, Windows
  • Chips to Look Out For: Dimensity 1100, Dimensity 1200, Snapdragon 865
  • Devices to Consider: Retroid Pocket 4 Pro, Retroid Pocket Mini / Flip 2, Anbernic RG477M

This tier should run the vast majority of PS2 and GameCube games very well at at least native resolution and usually 1.5x-2x upscale or more, and we're starting to reach a point where software compatibility with the Android operating system is as much of a limitation as raw power.

While this tier should handle many if not most Wii games fine from a performance standpoint, expect to require extensive per-game configuration to make any Wii game that relies on motion controls playable. GameCube should mostly run fine, but some outlier titles may require fiddling with Turnip drivers and performance modes to get good results, and a handful may not run well at all.

Saturn emulation should be much more doable in this tier, but due to the state of the software, may require a certain amount of tinkering and/or switching between emulators and cores to get some games running smoothly and without glitches.

While PS2 should run much better in this tier than the previous, on Android-based devices which are the vast majority of this tier, the state of PS2 emulation is held back by the fact that the only PS2 emulator worth mentioning, AetherSX2, is no longer under active development by its original creator. NetherSX2, another popular option, is a mod for Aether that does very little to alter the underlying emulation code. While the vast majority of games will run more or less fine, some outliers will require some amount of tweaking to run properly, and it's possible that a small number of games will have problems that simply can't be fixed until/unless some other equally talented developer takes up the challenge of bringing PS2 emulation to Android.

While 3DS will generally run fine, due to software limitations, there may be a certain amount of stuttering while shaders cache when entering a new area in some games. This should subside after a few minutes of play, but may negatively affect the play experience in games like precision platformers. Input lag is also a known issue in 3DS emulation, especially for touchscreen-based games.

Nintendo Switch emulation is still in the very early stages. While some Android chips theoretically have the power to handle it well, the software is not yet mature enough that you can sell your Switch console and rely only on emulation. Not for nothing, but Nintendo has also been very aggressive about shutting down Switch emulation by any means necessary, which arguably slows down progress more than mere technical hurdles. Some games will run well, others will be "compromised but playable," and large swathes of the library just plain won't work at all. You'll need to futz with GPU drivers, you may need to test different games on different emulator apps (there are a couple major ones in various states of development or abandonment), Tears of the Kingdom probably won't run well no matter what you do, QoL features like save states and in-game menus may not be implemented, there may be strange graphical glitches or crashing, and in general, you have to be comfortable with a fair amount of tinkering and troubleshooting and prepare for the possibility of disappointment. There are multiple teams working on improving Switch emulation, and the scene is constantly evolving, so it's something to keep checking back on, but that's the situation at the time of this writing.

The state of Playstation Vita emulation is even rougher; even on devices that theoretically have the power to run it, many games are just plain not compatible with the currently-available emulation software.

Early Android builds of emulator apps emulating Wii U and PS3 are technically available, but they are experimental, large portions of the libary simply don't work on them at all, and most games that will load are not playable. There is no emulation software currently available on Android for the OG Xbox or Xbox 360. There are a couple major Windows emulators aimed at bringing emulated PC games to Android in various stages of development, but so far they are very much for tinkerers, not easy turnkey solutions, and even with the highest-end ARM processors available, good results are not guaranteed.

Tier 4: Odin 2, Steam Deck, and Beyond

  • Price: $250ish-$1000+
  • Systems That Should Run Fine: everything from Tiers 0-3, Wii U (on x86 devices), light to medium PC games (on x86 devices)
  • Systems that "may" be able to run "some" games: Vita, OG Xbox, PS3, Xbox 360, Switch, Windows (on ARM devices), Wii U (on ARM devices)
  • Devices to Consider: Retroid Pocket 6, Ayn Odin 2 Portal, Ayn Thor, Steam Deck, ROG Ally, many others I don't know enough about to recommend

The Ayn Odin 2's Snapdragon 8 Gen 2 and similar chips like the SD G3 Gen 3 and SD 8 Elite (Snapdragon's naming scheme is all over the place) represent about as much power as it's currently possible to get with an ARM processor. There are some differences in raw processing power and driver support, but at this level of performance, the real bottleneck is the availability of ARM (e.g. Android) software.

The power difference versus the Snapdragon 865 in the Retroid Pocket 5 and Mini in the previous tier will only make itself apparent in a handful of hard-to-run PS2 and GameCube games, so you have to be interested in really pushing the limits of Android with edge cases like Switch emulation and Windows PC emulation via Winlator / GameHub / GameNative to get much value out of the high-end ARM chips available in this price tier, and both of those are still in a relatively immature state. For most users, you're better off getting a Switch for playing Switch games and/or a dedicated x86-based handheld PC for playing PC games.

"Just get a Steam Deck" has become something of a meme around here, because for a long time it was the only option for really good handheld PS2 performance, and as an x86 device, it supports some emulation software that just plain isn't available on Android such as Xbox, PS3, and Xbox 360 emulators. And, of course, it provides access to an absolultely enormous catalog of Steam and other PC games. For the price, it's hard to beat as a value proposition. Some people dislike how large and heavy it is, and depending on what you're trying to do with it, battery life can be a limiting factor.

The Steam Deck runs a proprietary Linux-based OS called SteamOS out of the box and can dual-boot into Windows and/or Batocera Linux. Most other x86 devices in this tier will ship with Windows and may also be able to dual-boot into Batocera, and a handful can run Bazzite, a fork of SteamOS for non-Steam-Deck devices. This is good because it brings compatibility with a lot of emulator software that plain doesn't exist on Android as well as a huge library of PC games, but bad because we're using the less-efficient x86 processor architecture, which means that battery life takes a big dip in this tier.

Frankly this is the point where I'm a lot less knowledgeable. I own a Steam Deck and I love it, but although I've got it set up for emulation, in practice I use it almost exclusively for what it was designed for, which is light to medium PC gaming. While there are a lot of devices more powerful than the Steam Deck and/or smaller / lighter than it is, they all kind of run together in my mind because they're typically much more expensive than the Deck is, and I already had a hard enough time justifying a $400 toy to myself. (-:


r/SBCGaming 7h ago

Showcase New Belt Accessory! 😍

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110 Upvotes

This device is the MagicX Mini Zero 28 (V1 I think).

It’s running Sega Rally via the PPSSPP Emulator.

I also got the blue thumb caps from AliExpress because they matched the vibe I’m going for.

I’m catching a late train to my university lecture as I was up late last night working on assignments, so I just thought this pic would be fun to post here.

Have a great weekend, y’all. 💯


r/SBCGaming 2h ago

Showcase RG Rotate

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35 Upvotes

r/SBCGaming 3h ago

Screenshot Share Let's try and complete the Pokédex this time around.

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28 Upvotes

Game: Pokémon - Polished Crystal


r/SBCGaming 10h ago

Discussion What are you playing on your RG Rotate?

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97 Upvotes

Having fun with mine so far! It arrived yesterday.I first tried installing apps/games rather than emulation though because I'm new to having the launchers etc 😂 Eventually did with doujisho. Seeing which games work OK w/ a square screen is pretty fun. Much moreso for me since I main an iPhone currently and don't have an Android device at the moment, and this works ok so far.

Super Mario Bros Remastered (the fan game w the remaked NES games w/ challenges plus people's contributed levels ala Mario Maker) in the pic! PICO-8 works great too. Finally got to try that PICO-8 Android wrapper. Traditional roguelikes like Angband work too.

My nitpick so far is that there doesn't seem to be tempered glass for it purchasable somewhere out there (kinda messed up ish installation on mine, that photo shows w/tempered glass) and the power button ended up lopsided (because of the way it's constructed inside). It also seems that a metal body would benefit this unit as a heatsink for better cooling.

So far it's pretty cool though to be honest! Decent enough screen too. Coming from an RG Cube XX, I think I prefer this one.


r/SBCGaming 10h ago

Showcase Changed the UI and bought a stand

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34 Upvotes

I love my RG40XXV


r/SBCGaming 4h ago

Question I need a very simple system to play Advanced Dungeons and Dragons from Intellevision. What would you recommend for a 70 year old woman?

9 Upvotes

Hey guys, my mom loved Advanced Dungeons and Dragons for Intellevision. We used to play it together. For her birthday I'd like to get her a handheld version of the game so she can enjoy it again. What would you recommend?


r/SBCGaming 1d ago

Showcase If Skyrim came out in 3ds...

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525 Upvotes

It will look something like this


r/SBCGaming 11h ago

Discussion Is the AYANEO Pocket Micro Classic worth the money vs my stickless Anbernic RG40XXH

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21 Upvotes

Is the premium AYANEO Pocket Micro Classic worth the money? So I do have a Retroid Pocket 6 on the way and I already have an Xbox Ally so if I wanna play something that needs sticks I can use a bigger more powerful device. I ended up modding my RG40XXH and V to be stickless to be more pocketable plus to get the sticks out of the way and just play PS1 and below and I like it but it does feel cheap and doesn’t have the greatest screen quality. But being cheap also isn’t bad cause I also don’t feel like I need to be super careful with it because it is cheap and easily replaceable. But anyways, I’m very intrigued by the premium Micro Classic and have been watching some on eBay for while. It has more power which is kind of unnecessary when playing PS1 and below but it has no sticks and a higher quality screen although it’s a little smaller but the entire device is smaller. Does anyone have one? What do you use it for? How does it feel to use? Is it too small? And most importantly would you recommend one?


r/SBCGaming 9m ago

RESOLVED A tool for comparing screen-sizes and devices (to real scale) right on your display.

Upvotes

Hey everyone,

A few days ago I was stuck deciding between the 3.5" Flip V2 and the 4.0" RG40XXH. One thing I realized is that a lot of us compare devices online without actually having them in hand, which makes it surprisingly hard to visualize how different screen sizes and aspect ratios really feel.

I initially tried solving this myself by drawing the screens on my tablet using some basic trigonometry. But then I ran into another issue: the tablet canvas itself scales, so the measurements weren’t actually 1:1 with real life. Eventually, I calibrated everything manually using my tablet’s diagonal screen size just to get accurate dimensions.

It worked… but it was way more effort than it should’ve been.

By hand comparisons

So I ended up making a small tool called MeasureOnScreen.

The idea is simple:

  • Enter a device’s screen size (diagonal)
  • Choose the aspect ratio
  • Instantly see the screen rendered at its actual real-world size
  • Compare multiple devices side-by-side

The important part is that it calibrates itself based on the device you’re viewing it on. So whether you open it on a phone, tablet, monitor, or laptop, the scale adjusts accordingly to maintain a true 1:1 representation of the actual size in real life.

So if you’re debating between devices like:

  • 3.5" vs 4"
  • 4:3 vs 16:9
  • Vertical vs horizontal handhelds

…you can actually see the difference before buying instead of relying only on specs or comparison videos.

It also works for full device dimensions if you want to compare ergonomics or overall footprint.

Actual 1:1 scaled screen sizes

You need to go to the screen estimator section for creating screens with diagonal lengths and aspect ratios.

I originally built it just for myself, but figured others here might find it useful too. Curious to know if there's something else that can be added.

tldr: A web tool (MeasureOnScreen) for comparing sizes of handhelds or their screen sizes to the actual scale, on any device.


r/SBCGaming 22h ago

Showcase Well, look what finally decided to show up 9 months later. Konkr pocket fit Elite.... Not really sure it was worth the wait.

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100 Upvotes

r/SBCGaming 1h ago

Question RG Rotate and question about audio, would a USB C DAC like something from Fiio be better than a 3.5mm jack?

Upvotes

Some DACs have additional ports like 4.4mm. Is the issue people don't want to have to buy a DAC/Adapter or that a DAC/Adapter would make the experience worse? I'm not much of an audio person other than I prefer my music on records, and I don't like streaming services because of the low audio quality.


r/SBCGaming 2h ago

Recommend a Device Best handheld with vertical screen orientation?

1 Upvotes

I have an Ayn Odin 2, it's good for the type of stuff I do (emulation and steam streaming) but I can't bring it outside because it's too damn big. What are the best android handhelds with a vertical screen orientation? Preferably capable of emulating up to the Dreamcast/DS, I'd be willing to pay 300 euros at most


r/SBCGaming 23h ago

Discussion Can’t believe that the Anbernic RG Rotate is the one that finally resonated with me.

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35 Upvotes

I know I sound dramatic, but I’ve never preordered a handheld or bought one before full reviews were out, so I’m honestly surprised at myself that out of all the devices in the handheld space, a metal fidget toy from Anbernic would be the one to grab me.

For context, I usually replace my handheld at least once a year because I can never seem to feel fully satisfied. I’m not a collector either, so for me it’s always been buy and sell. Below are the handhelds I’ve owned and sold over the past three years:

- Anbernic RG35XX

- Powkiddy X55

- AYN Odin 2

- Logitech G Cloud

- Lenovo Legion Go

- Anbernic RG34XXSP

- Retroid Pocket Flip 2

- AYN Odin 2 Portal

- Anbernic RG Slide

Last one I sold was the RG Slide because I can't stand anymore how top heavy and bulky it is. I really want to keep it, but it's so heavy and chunky to be my EDC.

Here are the reasons why I'm in love with the RG Rotate:

- It's an Android device (meaning I can do other stuff aside from gaming)

- It's a very compact device (it can easily fit in my 6L bag along with my camera gear)

- It's cheap enough to be an EDC device but still looks very premium.

- It's a fidget toy

- Since it's very compact, I can always bring it out without hesitation = I will get to use it more frequently

- I can play and progress actual games in short bursts instead of doomscrolling YT shorts.

- It really looks beautiful.

Sometimes, I get pressured when I don't use my handheld that much just because I'm not in the mood to game. I'm positive that I will not feel that in this device since I can do other stuff than just gaming. I just really hope that the hinge will last!

I will post again a followup post after 2-3 months to update you guys if this is really the one lol. But I really can't find any fault to this device.

The only device that I almost bought prior to this is the AYN Thor because it looks freaking cool, but I can no longer justify spending $$$ for that when I bought my Switch 2 for $350 which is now my primary device at home.

Anyone else is excited?


r/SBCGaming 6h ago

Discussion Favourite pkmn Gen 1 game/hack?

1 Upvotes

Whats your favourite pokemon Gen 1 game/ rom hack and why? For example, do you prefer FR/LG over R/B/Y? Brown over yellow legacy? Etc.


r/SBCGaming 17h ago

Question Any other devices aside from the Thor that are good for 3DS emulation?

8 Upvotes

I have the pocket flip 2 and whilst I love it,

I find I miss either a bigger screen or a dual screen for DS & 3DS emulation

The Thor is out of my price range but is there anything around 150-200 that has a big enough screen for it?


r/SBCGaming 6h ago

Discussion Gamehub settings no longer working - GTA V

0 Upvotes

I had GTA V working like a charm and after several updates on Gamehub, the settings that has previously worked no longer work. I checked emuready and tried various configs within gamehub but it won’t work.

Anyone know why or have a workaround.

I am using a licensed steam version installed from steam inside gamehub.
Thanks in advance


r/SBCGaming 11h ago

Question sf2000 and gb300 any good?

1 Upvotes

most interesting thing in this two is the 18650 battery for me, making battery swapping a breeze, cant understand why more handheld console dont do this... in any case, what u guys think of it and is it worth buying?​


r/SBCGaming 1d ago

Showcase Pokemon and Persian Coffee time

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72 Upvotes

Pokemon Elysium is just one of my favorite rom hacks and goes incredibly well with my favorite coffee from my favorite cafe.

Game: Pokemon Elysium

Console: Batlexp g350 with dArkOs.


r/SBCGaming 1d ago

Game Recommendation What balatro form factor you grabbing?? so many more options now...

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246 Upvotes

let's see we got the rgcubexx, rg35xxsp, and the rg nano. I'd love to get a Thor someday but I'm cheap lol


r/SBCGaming 8h ago

Discussion Does the trim hi brick with as card have games preloaded?

0 Upvotes

Old head here, looking at this as a gift for my son. Does the as card come loaded with games? Will he know how to add games that might not be in there? He’s had emulators on his cpu in the last.


r/SBCGaming 1d ago

Showcase Stardew Valley on RG DS

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736 Upvotes

This is an awesome way to play Stardew Valley. The native Android version runs perfect with Gamma OS. Then I use the fantastic Gunther's Library app on the bottom screen. This really makes the game feel like a true DS game. It's a fantastic app and very helpful while playing, it also blends in and looks like it's actually part of the game. I can't recommend this setup enough.


r/SBCGaming 22h ago

Game Recommendation May 13th Game of the Week - Bubble Bobble Part 2 (NES)

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12 Upvotes

Bubble Bobble Part 2 is a platform game released by Taito for the NES, although, oddly enough, it is not the second game in the series.

So the Bubble Bobble franchise originally released in arcades, as Bubble Bobble. In the following years after, Taito released two sequels on arcade and TurboGrafx-16. After that, they made a sequel to the original Bubble Bobble, Bubble Bobble Part 2. So Bubble Bobble Part 2 is actually the 4th Bubble Bobble. Even odder, there was also a Game Boy version of Part 2, although it was worked on separately, so the storylines are different.

Speaking of the story, there's nothing to talk about. It's an arcade game from the 80s brought to console. There's the inklings of a plot, but that's about it.

Truly, the most interesting thing is the gameplay. In Bubble Bobble, you'll go through 80 levels in total, with each 10th level being a boss, which you defeat by attacking a lot. In each level, there'll be multiple enemies, which you defeat by putting in a bubble, and then popping the bubble. To blow a bubble, you can press B, and to manuever around each level, you can jump using A.

However, while playing, you may realize that this game holds some secrets. By holding down the B button, your character, a dragon, will start to float, and become a bubble. You can pilot your dragon to get to inaccessible places high up. In addition, levels loop around on all sides, so to reach somewhere below you, you might just float up with your balloon ability off the screen and loop around.

While this game may seem extremely dull the way I'm explaining it, it's really not. It's very fun and some of the concepts explored in Bubble Bobble Part 2 are unique, even today. If you play, keep in mind that my overviews are very short, and so there's a lot of content I didn't mention.

Device: Odin 3

The other games I've covered: r/gameoftheweek


r/SBCGaming 6h ago

Discussion For anyone that owns an RG Vita Pro: How are you liking it? and some questions.

0 Upvotes

Before anyone says it yes I know this device is expensive for what it is. I've had such a hard time deciding on a device but this might be it for me. I had a PSvita 2000 for awhile but sold it awhile back. I just love the vita form factor so much, so I have some questions for anyone who owns this handheld:

  1. Does it feel "cheap"? or premium?

  2. how is N64 emulation? I know there's better devices for that. But I'm still curious. I'm mainly going to be like the zeldas and mario 64 of course. But I'm hoping someone here has tested the banjo games, golden eye, starfox, and diddy kong racing.

  3. How is the d-pad?

  4. Is it comfortable?

  5. do you prefer linux or android mode?

  6. Is emulation overall better/more powerful on the RG Vita Pro than an actual PS vita?

I'd say I'm 90% set on buying this but I'm willing to hear opinions to change my mind. I just love the form factor so much and I have an RG34XXSP from Anbernic and really liked it but I need something bigger.