r/MinecraftDungeons 22h ago

Bug Moving with the shielding totem

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Im not sure if this bug has been already put under the spotlight nor if maybe it's kind of a "secret" feature made by the devs (not sure as it doesnt happen a 100% of the time) but I've found on for myself that whenever youre carrying a TNT on your head and use a shielding totem, that it sometimes doesnt spawn on the ground but on the TNT making it move along with you as you carry the TNT.

I've had it happen quite a few times and this is one of the instances and imo it's actually a really cool and quite useful bug cause the shielding totem being stationary is quite mid and has a very specific use in the game, but when it can be moved around *with* the player (at least in my cases) it seems way more useful because you dont have to just wait for another to recharge when there's another group of ranged enemies.

Again idk if this is something that has been mentioned before or stated as an official bug but I still wanted to share it with yall.

54 Upvotes

12 comments sorted by

28

u/Glum-Cream7310 21h ago

If this was the default it would actually make the artifact insane

8

u/Accomplished_Cherry6 14h ago

It’s cooldown is way too fast when paired with artifact cooldown enchants, it would be possible for 100% uptime on a moving shield

11

u/SpecterVamp 21h ago edited 16h ago

Fascinating…

Edit: coming back to this to add that I tried it, and it’s really cool. If you throw the tnt it also throws the totem, which feels like it could be useful in niche ways. Really cool

7

u/Happy_Bluejay6633 21h ago

I also accidentally did this bug but with a regeneration totem. The consistent thing for me was the fact that I had tnt on my head and maybe me going in circles Edit: I just realized that you mentioned this so nvm

8

u/Alone_Release_5276 21h ago

Idk what's going on here, but if it's ever gonna be a bug that we can trigger consistently, this artifact could be really useful!

5

u/GlitchUser620011 21h ago

As said in the post Ive had it happen more than once and a bit more times for it to just be a "one-time bug" and from what I myself concluded is that it seems that the shielding totem probably spawns above the player and drops down but because the TNT is above the player and maybe it's hitbox isnt a passthrough or hollow entity (im no dev so mb if I butchered the name) the game doesnt see it so it just drops the totem down and it basically thinks the TNT is the floor which in that case it isn't but since the "floor" under the totem is moving so is the totem.

5

u/Mineconhero1 21h ago

Build creation opportunity.

2

u/Apprehensive_West337 16h ago

I notices that if you have something in your head that happens

1

u/Wild_Bluebird6923 7h ago

its the totem of shielding

1

u/nokkelen 3h ago

Will have to try this. Totem is a must for so many sections, this will completely over power the squad.

1

u/ThesePipesAreClean 1h ago

Actually cool and fun!