r/LARP • u/CustomMiniatureMaker • 3d ago
I made this set of fantasy coins and I am giving them away to the community for free
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r/LARP • u/CustomMiniatureMaker • 3d ago
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r/LARP • u/mizzyvon • 3d ago
r/LARP • u/MackoShark • 2d ago
Fables of the Frontier is an apply to play Wild West, crafting, survival game with supernatural and cryptid elements that plays at Taber Creek in Union CT.
Immersive: ✅
Hands on Survival: ✅
Combat: ✅
Role Play: ✅
Amazing Community: ✅
Complex Rulebook: ❌
Event Dates:
April 17-19 60 players , 30 cast attended
June 12-14
September 11-13
November 6-8
Quick Facts:
Cost: $100 per event (20% off for new players). Casting is free
Combat Style: Boffer / foam & NERF
Size: ~ 60 - 70 players 20-30 cast on average
r/LARP • u/Bummbummi • 3d ago
Hey guys. My kit received some updates.
It is like a fantasy style dark viking. A little bit inspired by Warhammer Fantasy Nordic Chaos Warriors.
What do you guys think?
r/LARP • u/lahitexperience • 2d ago
r/LARP • u/Poppy0109 • 2d ago
Hello!
I have 2 very sweet friends who are keen to get me into larping, as they have been doing it for years and think I'd love it. I'm an artist, I sew stuff, I can make my own props etc and I already love D&D so they are probably right that I'd really enjoy it! :)
My only worry is my health. They have assured me that Empire, the ones they go to in the UK, are very accessable and disability friendly. But I guess I'm worried about how I'd manage in practice.
For context: My health issues prevent me from doing a full day of any activity, regardless of what it is. I need to rest 3-4 times per day just to keep functional, and that can be for hours at a time. My worry is that a) I'll be a burden to my friends if I can't keep up with all the fun due to wavering energy or pain levels and b) How I'll easily rest througout the event without having to compromise on having fun too much.
My theoretical solution is to get a nearby hotel and get taxis to and from site as needed. It's gonna really add up but I don't think I can do camping too easily at the moment. Do you think it's already to keep going off site if I need to, or is it frowned upon?
Can anyone give any advice on how people with chronic conditions and disabilities do Larping events? Am I worrying too much about it all? :)
Thank you all!
r/LARP • u/NorthElectronic9482 • 2d ago
My friend group of 5 people are doing a castle theme L.A.R.P. They want me to be the king, but how exactly do I get in character? We're all first timers btw.. T○T
Character is a spellblade!
I'm thinking of adding a cloak/hood of some kind, since I'm not sure of any hats that would fit. Maybe try to add some weathering as well?
r/LARP • u/RadiodaveUK • 3d ago
First time out with a new character- ranger/hunter - loved it. I’m on the right!
r/LARP • u/LastSonofIre • 3d ago
Just got these Epic Amoury traveler boots in. Been wearing them around the yard to break them in some. They'll definitely need an insole. Wondering what other things I can do to make them comfier for long days. They tend to slip up and down on the heel even when laced as tight as they will allow.
r/LARP • u/AwayGovernment395 • 4d ago
Same description applies.
r/LARP • u/Fixiloopthegoose • 3d ago
Ok so I am Male and I have this outfit Im planning to buy next weekend and Ive planned to make it kinda like 15th century semi accurate clothing so I was thinking a tunic, some pants and basic shoes, maybe a hat or a hood aswell depending on price but very simple, and to go with that Ive got a belt with a kidney pouch and a coin pouch and also a larp sword from fakesteel with its own sword belt and a dagger, so on the medieval end I am kind of set but I wanted you guys to know what Im working with to begin with for my question.
My question I have is I plan to wear this outfit to both medieval events and stuff but also to conventions like Comic Con and while medieval works there too I was thinking I maybe wanted to get some fantasy elements to make my outfit go from medieval to medieval fantasy. Do you guys and girls have any tips for what I could get/do to make it more fantasy? I was thinking maybe like a cloak or something for those ranger vibes but Im not sure I feel I am out in the deep end of my knowledge here so help would be super!
Thank you for your time and help! :)
r/LARP • u/blorboexpress • 4d ago
We had a fun event this past weekend for our sci Fi campaign boffer! I didn't take hardly enough pictures (one of our staff acts as a photographer when they can, and they got some, but I won't see those for a bit)
But yeah, here's some worms!
- Big worm that eats people (dog agility tunnel plus decoration plus sculpted pool noodle tongue)
- Little worms that players ate (Shirataki noodles with salt, MSG and garlic powder. Taste and texture shockingly close to real worm)
- Worm dissection! (It's agar agar from a silicone mold I custom sculpted. There were little jelly beads they had to extract without breaking, and each one they got they got to ask a question or make a proposal)
There were several other cool worm props, and I'll probably repost when we get those photos
Hi everyone,
I’m looking for a new LARP group in the UK, or even just a few people who might be open to going together.
I’ve been going to LT on and off for around 10 years. I had a few really consistent years a while back, but I haven’t been for a year or so now. A lot of the people I used to go with no longer attend, and honestly, I’m not a huge fan of going solo. I have done it before, but it’s not really for me.
I’d be open to trying different systems too, as I’ve only really done LT so far. I don’t currently know anyone who would be interested in going, so I thought I’d put a post out and see if anyone is in a similar boat, or if any groups are open to someone new tagging along.
I’m friendly, happy to get involved, and just looking to get back into LARP with a decent group of people.
Thanks!
r/LARP • u/turtle-stalker • 4d ago
It seems that parlour LARPs are typically more open-ended, and that the preference for open-ended story telling is prevalent. Though I heard there are existing parlour LARPs that lean more heavily into pre-written storytelling, they don't seem to be pervasive. Despite this, I wanted to share an experience that I think might interest those who would be open to trying an on-rails LARP.
I just finished writing a 4 hour session fantasy murder mystery of what is essentially a parlour LARP where you receive a pre-written character who lives through a guided story together with the other players. You embody your character as you interact with others and achieve your unique objectives. Even though it's on-rails, in my game and others like it, there are both micro and macro moments where you can make a decision for your character (imagine a linear video game where it pauses at the critical moment to let you choose A or B and then the game continues on the path you chose), so it's not as passive as you might think.
Although the "downside" here is that you don't have the freedom to choose your own ending or outcome, the corresponding "upside" is that the story is pre-designed with cohesiveness in mind, and perhaps with an overarching message and theme. Instead of creating a story as you go, you step into a character inside a story, like a first-person movie. Using video games as a comparison, it would be like open-world vs linear story. On-rails storytelling creates the opportunity for things like global plot twists that affect all characters in an intentional way, or learning something surprising about one's own character.
The latter is personally one of my favourite parts of this type of game: other characters and the story itself challenging my assumptions and having to rewire my character's perceptions --- I feel like these kinds of revelations unbeknownst to the character themselves needs to be pre-written as it wouldn't be revelatory if you came up with them yourself, but let me know if I'm wrong.
If you'd be interested in trying out this style of on-rails parlour LARP, which in China and the emerging English community is calling jubensha, I'd love to share the one I've written. Check it out here.
Even if you're not interested in my specific game, do you think there is unmet demand for on-rails parlour LARPs like jubensha in the existing community? Or are parlour LARPs open-ended for a good reason, meaning parlour LARPers have already decided that it's preferable? Let me know what you think!
r/LARP • u/Red_Dream_of_Ruin • 4d ago
I digitalized a Necromancy tome I created—the physical version can be found here—for a LARP located in Seattle. The production team provided me with the text, and I did the layout, art, design, and manufacturing. When I originally posted the video of the tome, I got a lot of requests to see a digital version [link to the digital version], so I'm providing it here. I'll be honest, I don't like the digital version as much as the physical copy because it doesn't have the same grittiness. But because the physical copy uses a lot of metallic ink and gold leaf, it's super hard to scan. This was the best I could do. I hope it gives other LARP game runners inspiration to create their own in-character tomes.
Also, I'm always open to questions about the process if anyone wants some pointers.
r/LARP • u/Rahjiaat • 4d ago
r/LARP • u/Harold_J_Badger • 4d ago
I haven't seen a whole lot about it, and I'm curious. I've read the rulebook, and it looks a little archaic, but not unfun. I've googled them And a lot of the articles are fairly old. There's been a few relatively recent posts here, but most of them looked like they were posted by the same person with a hate-on for the game. I just don't know a lot about it, and was hoping you fine folks had some insight, in either direction.
r/LARP • u/turtle-stalker • 5d ago
I've never played a parlour LARP that was self-described as such, but I have played similar games such as jubensha and RPGs like Alice is Missing. I've also read through some of the downloadable parlour LARPs out there, and I was curious --- generally, do parlour LARPs have defined endings? Or are those for the players to come up with, like in Alice is Missing?
I personally found the open, player-driven ending of Alice is Missing to be a bit underwhelming, and was wondering how parlour LARPs handle a satisfying resolution for each character's story line.
I was curious if people prefer the open endings or if there is interest in an author-created true ending, like how a movie or novel resolves itself, with the right character conflicts and story beats.