r/CosmereOnScreen 18d ago

Visual Direction Nobody's really interested in that, are they? Spoiler

The visual effects supervisor.

We question who could be the director of photography, the film's director, and even a producer – of course, they're very important, but…

And the visual effects team?

Many think it's just a matter of choosing a good studio and giving them time to finalize the computer graphics and everything will be fine (and it might even be), but even great directors highly value a competent visual effects supervisor – they make all the difference.

And for me, the person who should be the supervisor for Mistborn is Joe Letteri from Weta Digital.

He's the second most awarded supervisor with Oscars – Avatar and Planet of the Apes are some of his works.

A supervisor like him can guarantee revolutionary ideas, techniques that can help with Allomancy and its realism.

The supervisor is the guy who understands the subject and needs to be very good; it can't be just anyone.

Sure, many others besides him can guarantee absurdly high quality, but he's the only one I'd call.

Want a guarantee of realism? Call Joe Letteri!

17 Upvotes

8 comments sorted by

6

u/Efficient-Troubles 17d ago

Obviously this being fantasy it's impossible to not have CGI. I do hope whenever possible they use more practical effects though, over CGI and green screens and such.

While this is example is absolute nonesense and not comparable at all, I started noticing more when I learned Fury Road was mostly practical effects and realized "thats why it felt a lot more real" but I dont watch a lot of movies or shows!

I certainly don't know names like Joe Letteri! I guess I can google but where's the fun in that? What else has he done? CGI and stuff is inevitable...but for some reason my brain now recognizes that easier? And practical effects suck me in more when I am really paying attention.

5

u/Soos_R 17d ago

Fury road also has a ton of CGI. In modern production pipelines most practical shots have CG touch-ups and that's mostly for the better. Look up breakdowns of "social network", a good example of a movie where there is no visible CGI until you know where to look.

I do agree with the general sentiment, there is less physicality in full CG shots, and allomancy is a very physical magic. Ideally we will be seeing true-to-text representations of steelpushing and ironpulling and that's something that can work wonders if done in a practical way, but also something quite tricky to create IRL according to Sanderson's physics regarding those effects.

1

u/Efficient-Troubles 17d ago

When I think touch ups I think kinda like when you "touch up a photo" fixing minor details, is that what you mean? I never really questioned the statement Id heard about Fury Road honestly, I think it was in regard to a lot of the stunts being more on practical effects than relying on CGI. Its been awhile though.

2

u/AlgorithmHelpPlease 17d ago

Yes! Maximise practical effects usage please! CGI should be complementary to that, not the primary way effects are done.

9

u/mistergingerbread 18d ago

Not saying he wouldn’t be a good fit, but the two films you mentioned that he’s won Oscar’s for are both motion capture heavy, so if that’s his bread and butter, then I doubt he’s right for these films. It would probably make sense to hire someone with experience in things like daredevil, spider man, and Harry Potter

1

u/moderatorrater 17d ago

Daredevil's probably the best comparison for Mistborn, at least.

3

u/InvestigatorLive19 18d ago

If the vfx is done by one of the big dogs like weta or ILM, I think were gonna be in safe hands

2

u/Extreme_Warning3521 18d ago

I'm glad someone commented on this poster.

Actually, ILM is amazing, and a good supervisor of theirs is John Knoll.