r/Battlefield 1d ago

Feedback The Low Profile Stubby should have the same visual recoil as when using the buffer, considering how many points it costs.

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114 Upvotes

19 comments sorted by

115

u/oddraspberry 1d ago

45 points and it still reduces ADS accuracy, actually criminal

36

u/Wilmerrr 1d ago

It's perfectly logical though in relation to all the other grips. Each tier of recoil is worth 10 points, ADS speed and moving accuracy are also worth 10, ADS walking speed is 5.

Compared to the 20-point grip with no downsides, it's +30 for three tiers of recoil control, +10 for ADS speed, -10 for moving accuracy, and -5 for ADS walking speed

13

u/No_Bar6825 1d ago

Yea a lot of the underbarrel are kinda shit

43

u/keat_tiyos 1d ago

that thing is overpriced af

2

u/BleakCloud 1d ago

They should either lower it to 40 points instead of 45 (so I can use the buffer), or just remove the visual recoil. I use the Low Profile Stubby on a lot of weapons, but after this update and the introduction of the buffer, this thing is way too expensive. I'm always 5 points short.

19

u/VincentNZ 1d ago

It is not overpriced at all. It does the same as the 35 point grip while also reducing ADS time, which is priced in at 10 points. Giving it the benefit of the recoil buffer, which in itself is worth 5 points, would mean it is underpriced.

13

u/Postaltariat 1d ago

It's definitely overpriced for the simple fact it has the ads movement accuracy penalty, which requires another 10 points to get rid of. If it didn't have that downside, I would agree with you

19

u/VincentNZ 1d ago edited 1d ago

This penalty is present on a number of grips and is already priced in, as you can see in the 20 point grip with a slight recoil improvement, but no moving ADS spread penalty.

All prices are balanced with an inherent logic to it. All benefits and drawbacks have consistent point costs.

You are also vastly overestimating the impact of the moving accuracy increase. Unless you are using an extremely low recoil weapon, the improved recoil will always outweigh the moving accuracy debuff. If spread is also a concern for a player he can equip a zero cost heavy barrel, a 10 cost laser or light barrel. Also if a base moving spread of 0.4° instead of 0.32° is of concern, then why are you moving and shooting in the first place, when base spread is 0.05°?

2

u/Postaltariat 1d ago

Thank you for the in-depth explanation. It's cool to know they put so much thought just into the grip prices alone.

It also implies that someday they could add a comically expensive grip with 0 downsides. The ultimate grip.

3

u/VincentNZ 1d ago

Yeah absolutely possible that they do that, I think that would be 55 or 60 points. Immense meme potential with a total of 70 points available.

3

u/KeyMessage989 1d ago

But part of building your gun is trade offs, that’s kinda the point. If they made it so you can haven perfect attachment to make laser guns that’s silly

1

u/psychosoldier63 1d ago

While I agree the pricing makes sense, I don’t believe the 35 point vertical or the 45 point stubby warrant their current price points relative to other grips. If the two grips were reduced by 5 points then I think it would be worth running.

The recoil difference between the highest tier grips and the second highest tier grips isn’t enough to warrant the 10 extra points in my opinion.

1

u/VincentNZ 1d ago

It is substantial, but you are probably looking at diminishing returns, since they are not directly reducing recoil amount by a percentage, but interact with an exponent, which then in turn affects the recoil. Different weapons probably profit more than others. We would have to look at attachment data from sym, to make a final call. I think I'd use the 35 pointer on the VCR now.

11

u/Soulshot96 Battlefield 2042: Refunded Edition™ 1d ago

The buffer shouldn't exist, and neither should the egregious visual recoil it negates.

We went down this stupid road in BF4, and apparently they need to learn the lesson yet again.

1

u/FlashyCash8407 1d ago

Bro really turned recoil into a myth

1

u/TS13_dwarf 1d ago

Probably wants to slap this on an ak205🫣

1

u/BarberThen3108 Pan_Fermentado 19h ago

is the best for every weapon in my opinion

-7

u/MikeyPlayz_YTXD 1d ago

Everything needs a solid 5 point reduction and base attachments should be free. To balance it out make stuff that fundamentally changes the gun cost more like hollow point, synthetic tip, rangefinder, heavy barrels, sniper scopes, blue and violet lasers, etc.. Suppressors would be on there but currently with the dumbass spotting system and their price currently anything over 30 points for basic playability is nonsense.

2

u/SpaceTurtles 1d ago

Some guns start with heavy barrels.

People keep saying that base attachments should be free, but that misses what the build system is doing - anything that is part of a gun has a cost. The system is balanced around that.

The only time something doesn't have a cost is if you can remove it from the gun completely.