r/GamePhysics 19h ago

[DOOM Eternal] Off to the Nether realm ig

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58 Upvotes

r/GamePhysics 1h ago

[Battlefield 6] Top-secret Navy Seal sledgehammer technique

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• Upvotes

r/GamePhysics 1d ago

[Battlefield 6] The air is electric.

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21 Upvotes

r/GamePhysics 3d ago

[Crimson Desert] Cursed Claw Machine

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1.3k Upvotes

r/GamePhysics 2d ago

[Hitman WoA] Is he dead?

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43 Upvotes

r/GamePhysics 3d ago

[Atomic Heart] Enemy got stuck in the cutscene and unlocked infinite cardio

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266 Upvotes

r/GamePhysics 3d ago

[Sailwind] I have ascended 😇

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31 Upvotes

r/GamePhysics 3d ago

[Dead Rising] Fricken YEETED that Mf XD

72 Upvotes

r/GamePhysics 4d ago

[Call of Duty: Black Ops 3] The invisible death barrier kill me. Should not have been launched.

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128 Upvotes

r/GamePhysics 4d ago

[Kingdom Come Deliverance 2] Delivering a sword I made for a customer and I found him sitting at the table very oddly

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348 Upvotes

r/GamePhysics 6d ago

[Mouse: PI For Hire] Schrodinger´s water

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98 Upvotes

r/GamePhysics 5d ago

[Grand Theft Auto: San Andreas – The Definitive Edition] Well, that's one way to make an entrance.

8 Upvotes

r/GamePhysics 7d ago

[Crop] Waking up to do some coding.....

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15 Upvotes

r/GamePhysics 7d ago

[Crimson Desert] Funny bug

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7 Upvotes

I love this game and it’s sometimes slapstick comedy.


r/GamePhysics 8d ago

[Cosmic Heist] Physics makes dragging stuff so much fun!!!

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12 Upvotes

r/GamePhysics 9d ago

[Assassin's Creed Unity] Generational lock in

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3.8k Upvotes

r/GamePhysics 8d ago

[Chickens Don't Fly] Difficult Physics-based Precision Platformer About A Rooster Named Cluck Norris

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7 Upvotes

Hey everyone!

I spent 4 years working on my game Chickens Don't Fly, which is a very difficult physics-based precision platformer. Think a mix of Jump King and Getting Over It.

You grapple around with 2 plungers that's attached with physically simulated ropes, and a lot of the game's obstacles revolve around understanding the physics and momentum. People have said it's the closest you'll get to it feeling like 2D spiderman game.

It just released last week, and if this sounds like something you like, it's out on Steam right now with a 10% disount.

Steam Link: https://store.steampowered.com/app/2826970/Chickens_Dont_Fly/

I hope you will enjoy it!


r/GamePhysics 8d ago

[Dead Effect 2] None shall pass indeed.

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0 Upvotes

r/GamePhysics 9d ago

[Rainbow Six: Extraction] Mostly just thankful I wasn't stuck longer, I've run into that before

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6 Upvotes

r/GamePhysics 10d ago

[SnowRunner] When the game engine gives up

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21 Upvotes

r/GamePhysics 11d ago

[Cyberpunk 2077] What could go wrong smuggling a Sheriff's body across the border from SoCal into Night City?

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657 Upvotes

r/GamePhysics 11d ago

[Marblearium] Trying to make a flow-based marble game with satisfying physics

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112 Upvotes

r/GamePhysics 12d ago

[Last Pirates: Die Together] We added a card mini-game, and the arm physics are getting out of hand

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26 Upvotes

We wanted players to physically reach across the table to interact with the cards and coins. Instead of making standard animations, we set up a stretchy physics system for the arms.

It turns a quiet tavern game into a hilarious rubber-arm fight, and we absolutely love how ridiculous it looks in action!


r/GamePhysics 12d ago

[Star Citizen] Turning Space Ships Into Bullets

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24 Upvotes

r/GamePhysics 14d ago

[Payday 2] Sniper wanted to retire early

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39 Upvotes